An entry in the registerNo. 8,578
OHHO Server Test ~Kong: Skull Island 1.28~
Online 15.235.181.221:28019 checked 11m ago
OHHO Server Test ~Kong: Skull Island 1.28~ is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 1. It stands at No. 8,578 of the ranked servers, the top 39%. It last wiped 7d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit152/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 93 on average
- 4 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10256/700 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is OHHO Server Test ~Kong: Skull Island 1.28~ on?
The server OHHO Server Test ~Kong: Skull Island 1.28~ is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is OHHO Server Test ~Kong: Skull Island 1.28~ up, and how steady is its uptime?
The records show OHHO Server Test ~Kong: Skull Island 1.28~ online at the time of this check. Of note: the reported uptime places the last restart about 2 days 19 hours ago. Of note: 157 of 168 hours up in the last 7 full days, or 93% of the time. Rust Server Stats records a first sighting on 23 September 2026.
How does OHHO Server Test ~Kong: Skull Island 1.28~ perform?
For the last 48 hours the average was 122 server fps, with a low of 80. Buildings, deployables and the rest brought the entity count to a high of 68,550. Up to 4,097 MB of memory was used. What players feel as lag: fps running low and entities climbing.
Where does OHHO Server Test ~Kong: Skull Island 1.28~ operate from?
The server publishes no region: OHHO Server Test ~Kong: Skull Island 1.28~. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 15.235.181.221:28019 stands the address.
Rules, settings, map
The map for OHHO Server Test ~Kong: Skull Island 1.28~: which one is it?
OHHO Server Test ~Kong: Skull Island 1.28~ runs a procedural map, generated by the game, of size 3,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
The rules and settings of OHHO Server Test ~Kong: Skull Island 1.28~: what are they?
Nothing in the name of OHHO Server Test ~Kong: Skull Island 1.28~ gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
The players
How full does OHHO Server Test ~Kong: Skull Island 1.28~ get?
0 players are on OHHO Server Test ~Kong: Skull Island 1.28~ at present; the slot count is 40. The seven-day record: an average of 0 players and a peak of 1. The busiest hour of the last 48 was 13:00 UTC, averaging 1 players.
Where does OHHO Server Test ~Kong: Skull Island 1.28~ sit in the rankings?
Ranked by player hours over the last seven days, OHHO Server Test ~Kong: Skull Island 1.28~ stands at #8,578, in the top 39% overall.
Tag and list record
OHHO Server Test ~Kong: Skull Island 1.28~ sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists OHHO Server Test ~Kong: Skull Island 1.28~ fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on OHHO Server Test ~Kong: Skull Island 1.28~ be read?
The game's server browser reads the tags OHHO Server Test ~Kong: Skull Island 1.28~ publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does OHHO Server Test ~Kong: Skull Island 1.28~ wipe?
Too few wipes of OHHO Server Test ~Kong: Skull Island 1.28~ are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 7 days 1 hours old.
How to join
What is the way to join OHHO Server Test ~Kong: Skull Island 1.28~?
To connect, open the console with F1 in Rust and enter client.connect 15.235.181.221:28019. The Launch Rust and join button on this page does the same through Steam.