At press time 11,837 servers77,657 players257 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,886

OUTSIDE // DEV SERVER

Offline 15.235.23.11:24640 checked 21d ago

OUTSIDE // DEV SERVER is a Rust server. It was offline at the last count. It stands at No. 15,886 of the ranked servers, the top 72%. It last wiped 21d ago. Its own tags class it as hardcore.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.9 days

between real wipes

On rhythm14%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:45 UTC21d ago 0 – running 1
Thu 1 Oct, 14:24 UTC27d ago 1 – 6.6 days 0
Thu 1 Oct, 01:10 UTC28d ago 1 – 0.6 days 0
Fri 25 Sep, 00:48 UTC34d ago 5 held half 6 days 2
Thu 24 Sep, 03:56 UTC35d ago 5 – 0.9 days 2
Wed 23 Sep, 15:42 UTC35d ago 5 – 0.5 days 2
Tue 22 Sep, 01:29 UTC37d ago 5 – 1.6 days 0
Mon 21 Sep, 19:00 UTC37d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Reddit.com/r/PlayRust - EU Hardcore16/200 EU · no group limit · 9 on average
  2. 2 [EU] Facepunch Hardcore 13/400 EU · no group limit · monthly · 7 on average
  3. 3 Rustopia.gg - US Hardcore Trio2/75 NA · no group limit · weekly · 4 on average
  4. 4 [US East] Facepunch Hardcore 13/400 NA · no group limit · monthly · 4 on average
  5. 5 Rustafied.com - AU Hardcore5/100 OC · no group limit · weekly · 4 on average
  6. 6 Rusticated.com - EU Hardcore Trio | Thursday Wipes6/150 EU · no group limit · weekly · 4 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does OUTSIDE // DEV SERVER operate?

The server OUTSIDE // DEV SERVER is on Rust network protocol 2634 and build 167209, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is OUTSIDE // DEV SERVER up, and how steady is its uptime?

OUTSIDE // DEV SERVER shows offline as of the latest refresh, last seen 21 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 21 September 2026.

What is the location of OUTSIDE // DEV SERVER?

No region is published by OUTSIDE // DEV SERVER. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 15.235.23.11:24640 — that is the address.

Rules, settings, map

What map is in use on OUTSIDE // DEV SERVER?

OUTSIDE // DEV SERVER runs a procedural map, generated by the game, of size 3,500.

The rules and settings of OUTSIDE // DEV SERVER: what are they?

No gather rate appears in the name of OUTSIDE // DEV SERVER. Nothing on group size is published. Play is hardcore, Facepunch's mode of greatest difficulty. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

What population does OUTSIDE // DEV SERVER carry?

No answer from OUTSIDE // DEV SERVER at the latest refresh; it was last seen 21 days 2 hours ago.

What position does OUTSIDE // DEV SERVER hold among Rust servers?

The seven-day player-hour table places OUTSIDE // DEV SERVER at #15,886, within the top 72% of ranked servers.

Tags, lists

Where does OUTSIDE // DEV SERVER appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include OUTSIDE // DEV SERVER: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should the tags on OUTSIDE // DEV SERVER be read?

gmhardcore (Game mode): The harsher ruleset, known as hardcore; mp50 (Max players): Slot count: 50; ts0 (Group limit): No teams; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167209 (Build): Build 167209; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags OUTSIDE // DEV SERVER publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on OUTSIDE // DEV SERVER?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does OUTSIDE // DEV SERVER wipe?

There is no next wipe to predict: OUTSIDE // DEV SERVER wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 21 days 10 hours ago.

How to join

What is the way to join OUTSIDE // DEV SERVER?

To connect, open the console with F1 in Rust and enter client.connect 15.235.23.11:24640. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode The harsher ruleset, known as hardcore.
mp50
Max players Slot count: 50.
ts0
Group limit No teams.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167209
Build Build 167209.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.