At press time 11,888 servers103,803 players419 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,979

A Shockbyte Rust Server

Online 15.235.23.54:27577 checked 8m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 48; over the past week it averaged 0, with a peak of 1. It stands at No. 7,979 of the ranked servers, the top 36%. It makes a new world every few hours (5 this week), resets rather than wipes.

§ 1Attendance

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:41 UTC1d ago – – – 0
Sun 25 Oct, 18:49 UTC3d ago – – – 1
Sun 25 Oct, 18:34 UTC4d ago – – – 0
Sun 25 Oct, 16:01 UTC4d ago 1 halved by day 1 3 days 0
Sat 24 Oct, 20:08 UTC4d ago 1 – 0.8 days 0

§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10207/300 EU · groups of 8+ · weekly · 119 on average
  2. 2 Vital Rust - EU Monthly80/100 EU · no group limit · 82 on average
  3. 3 Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 29.1047/100 EU · no group limit · 1x · 70 on average
  4. 4 Magic Rust Vanilla (Monthly) JUST WIPED | 29.1072/100 no group limit · 69 on average
  5. 5 Rustoria.co - EU Low Pop | JUST WIPED 29.1080/100 EU · no group limit · 66 on average
  6. 6 Rustoria.co - US Long Premium | JUST WIPED 29.1055/100 NA · no group limit · 65 on average

§ 6Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on A Shockbyte Rust Server, and is it up?

The records show A Shockbyte Rust Server online at the time of this check. The uptime it reports puts the last restart at about 25 hours ago. Of note: 95 of 96 hours up in the last 4 full days, or 99% of the time. The first sighting at Rust Server Stats was on 24 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 246 server fps over 48 hours, never below 231. The entity count reached 17,304: buildings, deployables and all else in the world. Of note: memory use reached 2,683 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 15.235.23.54:27577 — that is the address.

The rules and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on A Shockbyte Rust Server?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 48. Averaged across seven days, 0 players; the peak reached 1. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #7,979, within the top 36% of ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on A Shockbyte Rust Server: what do they signify?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp48 (Max players): 48 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

On what schedule does A Shockbyte Rust Server wipe?

Those resets every few hours are not wipes, and A Shockbyte Rust Server keeps no wipe schedule for them.

Joining the server

Which steps join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 15.235.23.54:27577.

§ 7Key to the tagswhat each one means

Published as mp48,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp48
Max players 48 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.