At press time 11,768 servers69,537 players214 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,861

RustAimLab (private)

Offline 150.220.36.191:28415 checked 18d ago

RustAimLab (private) is a Rust server. It was offline at the last count. It stands at No. 15,861 of the ranked servers, the top 72%. It last wiped 19d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.3 days

between real wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:22 UTC19d ago 1 – running 0
Fri 9 Oct, 17:18 UTC20d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit35/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1056/225 EU · groups of 16+ · weekly · 120 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1020/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1056/700 EU · groups of 16+ · monthly · 93 on average
  6. 6 RustSpain.com | EU Main255/260 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is RustAimLab (private) on?

The server RustAimLab (private) is on Rust network protocol 2634 and build 166494, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is RustAimLab (private) up, and how steady is its uptime?

Offline at present: RustAimLab (private), last seen 18 days 19 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 8 October 2026.

Where does RustAimLab (private) operate from?

No region appears for RustAimLab (private). Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 150.220.36.191:28415 stands the address.

Rules, settings, map

What settings and rules does RustAimLab (private) run?

Nothing in the name of RustAimLab (private) gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

The players

How full does RustAimLab (private) get?

No answer from RustAimLab (private) at the latest refresh; it was last seen 18 days 19 hours ago.

Where does RustAimLab (private) sit in the rankings?

Ranked by player hours over the last seven days, RustAimLab (private) stands at #15,861, in the top 72% overall.

The tags and lists

RustAimLab (private) sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists RustAimLab (private) fits: Modded Rust servers and Rust aim training servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on RustAimLab (private) be read?

These tags are RustAimLab (private)'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on RustAimLab (private)?

The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak.

The wipe timetable for RustAimLab (private): what does it show?

Too few wipes of RustAimLab (private) are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 19 days 22 hours ago.

Connection

What is the way to join RustAimLab (private)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 150.220.36.191:28415.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp4
Max players 4 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.