At press time 11,732 servers51,299 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,182

TroubleChute

Offline 150.228.105.63:28015 checked 39d ago

TroubleChute is a Rust server. It was offline at the last count. It stands at No. 15,182 of the ranked servers. It last wiped 42d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit47/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1044/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 92 on average
  5. 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.106/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for TroubleChute: which one?

The server TroubleChute is on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on TroubleChute, and is it up?

TroubleChute shows offline as of the latest refresh, last seen 39 days 8 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 19 September 2026.

Where does TroubleChute operate from?

No region is published by TroubleChute. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 150.228.105.63:28015 stands the address.

Rules, settings, map

The map for TroubleChute: which one is it?

Generation by the game gives TroubleChute its procedural map.

What does TroubleChute set down in the way of rules and settings?

No gather rate appears in the name of TroubleChute. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on TroubleChute?

The last sighting of TroubleChute was 39 days 8 hours ago, and it is offline now.

What position does TroubleChute hold among Rust servers?

Ranked by player hours over the last seven days, TroubleChute stands at #15,182, in the top – overall.

Tags, lists

TroubleChute sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists TroubleChute fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on TroubleChute be read?

The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

When does TroubleChute wipe?

TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 42 days 14 hours old.

How to join

How does one connect to TroubleChute?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 150.228.105.63:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp10
Max players 10 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs163794
Build The build number is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.