At press time 11,649 servers43,286 players94 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,349

TroubleChute

Offline 150.228.105.83:28015 checked 42d ago

TroubleChute is a Rust server. It was offline at the last count. It stands at No. 13,349 of the ranked servers. It last wiped 42d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|285/300 EU · groups of 12+ · weekly · 526 on average
  2. 2 Rustoria.co - EU East Long252/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|24/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main25/250 EU · groups of 16+ · weekly · 278 on average
  5. 5 Rustafied.com - EU Friday32/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium119/200 EU · groups of 12+ · biweekly · 247 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for TroubleChute: which one?

The server TroubleChute is on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is TroubleChute, and is it online now?

Offline at present: TroubleChute, last seen 42 days 20 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 16 September 2026.

Where does TroubleChute operate from?

No region is published by TroubleChute. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 150.228.105.83:28015 — that is the address.

The rules and map

What map does TroubleChute put players on?

TroubleChute plays on a map the game generates, procedural in kind.

What does TroubleChute set down in the way of rules and settings?

Nothing in the name of TroubleChute gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on TroubleChute?

No answer from TroubleChute at the latest refresh; it was last seen 42 days 20 hours ago.

Against other Rust servers, how is TroubleChute ranked?

On player hours over seven days TroubleChute ranks #13,349, inside the top – of all ranked servers.

Tags, lists

Where does TroubleChute appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists TroubleChute fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on TroubleChute?

These tags are TroubleChute's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does TroubleChute wipe?

Too few wipes of TroubleChute are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 42 days 23 hours.

Joining the server

Which steps join TroubleChute?

To connect, open the console with F1 in Rust and enter client.connect 150.228.105.83:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The standard survival game.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.