At press time 11,814 servers72,000 players206 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,099

Development Server

Offline 150.228.15.172:28015 checked 2d ago

Development Server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 9,099 of the ranked servers, the top 41%. It last wiped 2d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|507/550 EU · groups of 12+ · weekly · 513 on average
  2. 2 Rustoria.co - EU East Long422/450 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|63/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main67/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday55/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium169/200 EU · groups of 12+ · biweekly · 238 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Development Server on?

Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is Development Server up, and how steady is its uptime?

Development Server shows offline as of the latest refresh, last seen 2 days 13 hours ago. Of note: 1 of 48 hours up in the last 2 full days, or 2% of the time. Its earliest entry at Rust Server Stats is dated 26 October 2026.

In which location does Development Server sit?

The server publishes no region: Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. 150.228.15.172:28015 — that is the address.

Settings and map

What map does Development Server put players on?

Generation by the game gives Development Server its procedural map.

The rules and settings of Development Server: what are they?

Nothing in the name of Development Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on Development Server?

The last sighting of Development Server was 2 days 13 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1.

Against other Rust servers, how is Development Server ranked?

Ranked by player hours over the last seven days, Development Server stands at #9,099, in the top 41% overall.

Tags, lists

Development Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Development Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on Development Server be read?

gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags Development Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for Development Server: what does it show?

The record of Development Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 2 days 17 hours.

Joining the server

Which steps join Development Server?

To connect, open the console with F1 in Rust and enter client.connect 150.228.15.172:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.