An entry in the registerNo. 15,835
Hotwire Test Renamed
Offline 151.240.92.72:28015 checked 19d ago
Hotwire Test Renamed is a Rust server. It was offline at the last count. It stands at No. 15,835 of the ranked servers, the top 72%. It last wiped 26d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit47/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1062/225 EU · groups of 16+ · weekly · 113 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1058/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1017/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Hotwire Test Renamed operate?
The server Hotwire Test Renamed is on Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Hotwire Test Renamed, and is it online now?
The records show Hotwire Test Renamed offline, last answering 19 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 4 October 2026.
Where does Hotwire Test Renamed operate from?
No region appears for Hotwire Test Renamed. Rust Server Stats records the stated location of a server, not the location of the machine. At 151.240.92.72:28015 stands the address.
Settings and map
The map for Hotwire Test Renamed: which one is it?
Generation by the game gives Hotwire Test Renamed its procedural map.
What does Hotwire Test Renamed set down in the way of rules and settings?
No gather rate appears in the name of Hotwire Test Renamed. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What population does Hotwire Test Renamed carry?
No answer from Hotwire Test Renamed at the latest refresh; it was last seen 19 days 3 hours ago.
Against other Rust servers, how is Hotwire Test Renamed ranked?
Ranked by player hours over the last seven days, Hotwire Test Renamed stands at #15,835, in the top 72% overall.
The tags and lists
Hotwire Test Renamed sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Hotwire Test Renamed is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Hotwire Test Renamed?
These tags are Hotwire Test Renamed's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does Hotwire Test Renamed wipe?
Hotwire Test Renamed's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 5 hours ago.
Connection
What is the way to join Hotwire Test Renamed?
To connect, open the console with F1 in Rust and enter client.connect 151.240.92.72:28015. The Launch Rust and join button on this page does the same through Steam.