An entry in the registerNo. 13,094
Server Test
Offline 151.47.197.118:28015 checked 11d ago
Server Test is a Rust server. It was offline at the last count. It stands at No. 13,094 of the ranked servers, the top 60%. It last wiped 12d ago. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|232/375 EU · groups of 12+ · weekly · 522 on average
- 2 Rustoria.co - EU East Long310/325 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|24/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday50/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium142/200 EU · groups of 12+ · biweekly · 246 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Server Test: which one?
Rust network protocol 2634 and build 167781 on Windows is what Server Test runs. The protocol must match on your game to join; the update comes through Steam.
Is Server Test up, and how steady is its uptime?
Server Test shows offline as of the latest refresh, last seen 11 days 6 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 18 October 2026.
Where does Server Test operate from?
No region is published by Server Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 151.47.197.118:28015 stands the address.
Settings and map
What map does Server Test put players on?
Generation by the game gives Server Test its procedural map.
What settings and rules does Server Test run?
Nothing in the name of Server Test gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.
Population
What population does Server Test carry?
The last sighting of Server Test was 11 days 6 hours ago, and it is offline now.
Where does Server Test sit in the rankings?
On player hours over seven days Server Test ranks #13,094, inside the top 60% of all ranked servers.
Tags, lists
Server Test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Server Test is placed in these lists: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on Server Test?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged — that is the set of tags Server Test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for Server Test: what does it show?
Server Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 12 days 2 hours ago.
Connection
Which steps join Server Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 151.47.197.118:28015.