An entry in the registerNo. 7,233
Rust PvE - Test
Offline 151.59.27.1:28015 checked 1d ago
Rust PvE - Test is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 7,233 of the ranked servers, the top 33%. It last wiped 2d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.1018/250 EU · groups of 5 · weekly · 75 on average
- 2 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.1026/150 EU · groups of 5 · 52 on average
- 3 红果十倍/10.26号新开/爆枪/新人入门0/200 EA · groups of 6 · weekly · 10 on average
- 4 Rustico 317/100 groups of 5 · 7 on average
- 5 Bustabar NA PvP - No Wipe - Raid Protection3/50 NA · groups of 5 · 1 on average
- 6 РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.100/200 EU · groups of 5 · weekly · 1 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Rust PvE - Test operate?
The server Rust PvE - Test is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Rust PvE - Test, and is it online now?
Offline at present: Rust PvE - Test, last seen 46 hours ago. Of note: the reported uptime places the last restart about 12 hours ago. Of note: 1 of 24 hours up in the last 1 full day, or 4% of the time. Its earliest entry at Rust Server Stats is dated 25 October 2026.
How does Rust PvE - Test perform?
For the last 48 hours the average was 160 server fps, with a low of 160. The entity count reached 66,252: buildings, deployables and all else in the world. Of note: memory use reached 1,651 MB. What players feel as lag: fps running low and entities climbing.
Where does Rust PvE - Test operate from?
No region appears for Rust PvE - Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 151.59.27.1:28015 — that is the address.
Settings and map
What map does Rust PvE - Test put players on?
Rust PvE - Test runs a procedural map, generated by the game, of size 3,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does Rust PvE - Test run?
Nothing in the name of Rust PvE - Test gives a gather rate. The limit for a group is 5 players. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Rust PvE - Test?
No answer from Rust PvE - Test at the latest refresh; it was last seen 46 hours ago. The seven-day record: an average of 1 players and a peak of 1. At 00:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Against other Rust servers, how is Rust PvE - Test ranked?
On player hours over seven days Rust PvE - Test ranks #7,233, inside the top 33% of all ranked servers.
Tag and list record
Where does Rust PvE - Test appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust PvE - Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on Rust PvE - Test?
gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Rust PvE - Test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does Rust PvE - Test wipe?
Too few wipes of Rust PvE - Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 2 days 12 hours old.
Connection
How does one connect to Rust PvE - Test?
To connect, open the console with F1 in Rust and enter client.connect 151.59.27.1:28015. The Launch Rust and join button on this page does the same through Steam.