At press time 11,704 servers61,057 players178 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,563

A Shockbyte Rust Server

Online 152.228.198.143:20338 checked 12m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 125; over the past week it averaged 0, with a peak of 2. It stands at No. 5,563 of the ranked servers, the top 25%. It last wiped 7d ago.

§ 1Attendance

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

§ 2Performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held33%

else halves by day 8

The first 48 hours of its last wipes

Thu 22 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:35 UTC7d ago 1 – running 0
Mon 5 Oct, 15:15 UTC24d ago 1 halved by day 15 17.2 days 0
Sun 4 Oct, 13:17 UTC25d ago 1 – 1.1 days 1
Fri 2 Oct, 09:13 UTC27d ago 2 held half 2.2 days 0
Sat 26 Sep, 14:51 UTC33d ago 2 halved by day 1 5.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|91/250 EU · groups of 12+ · weekly · 495 on average
  2. 2 Rustoria.co - EU East Long123/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|407/450 EU · groups of 12+ · weekly · 283 on average
  4. 4 Rustafied.com - EU Friday22/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main485/525 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium375/425 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is A Shockbyte Rust Server, and is it online now?

Online: A Shockbyte Rust Server is up as of the latest refresh. A restart came about 8 hours ago, by the server's own uptime figure. The records show 85% uptime over the last 7 full days: 143 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 226 server fps, with a low of 211. The entity count reached 31,948: buildings, deployables and all else in the world. Of note: memory use reached 3,098 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of A Shockbyte Rust Server?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 152.228.198.143:20338 — that is the address.

The rules and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 2,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on A Shockbyte Rust Server?

0 players are on A Shockbyte Rust Server at present; the slot count is 125. Averaged across seven days, 0 players; the peak reached 2. At 14:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #5,563, within the top 25% of ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on A Shockbyte Rust Server: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 33% of recent wipes. The fall below half came by day 8 where the crowd did not hold.

When does A Shockbyte Rust Server wipe?

There is no next wipe to predict: A Shockbyte Rust Server wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 7 days 3 hours ago.

Joining the server

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 152.228.198.143:20338. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players The server holds 125 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.