An entry in the registerNo. 15,348
Oclium Dev Server
Online 152.37.196.217:28015 checked 8m ago
Oclium Dev Server is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,348 of the ranked servers, the top 69%. It last wiped 20d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:28 UTC20d ago | 0 | – | running | 0 |
| Wed 23 Sep, 03:00 UTC35d ago | 0 | – | 14.8 days | 0 |
| Fri 18 Sep, 23:16 UTC39d ago | 0 | – | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|533/575 EU · groups of 12+ · weekly · 553 on average
- 2 Rustoria.co - EU East Long360/400 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|43/250 EU · groups of 12+ · weekly · 297 on average
- 4 Rustoria.co - EU Main39/250 EU · groups of 16+ · weekly · 296 on average
- 5 Rustafied.com - EU Friday119/150 EU · groups of 16+ · weekly · 272 on average
- 6 Rustoria.co - EU East Medium129/200 EU · groups of 12+ · biweekly · 253 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Oclium Dev Server operate?
The server Oclium Dev Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Oclium Dev Server, and is it up?
Online: Oclium Dev Server is up as of the latest refresh. Of note: 166 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
In which location does Oclium Dev Server sit?
No region is published by Oclium Dev Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 152.37.196.217:28015 stands the address.
Settings and map
What map is in use on Oclium Dev Server?
Generation by the game gives Oclium Dev Server its procedural map.
What does Oclium Dev Server set down in the way of rules and settings?
The name of Oclium Dev Server states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is disabled: Valve's anti-cheat.
Player record
What are the player numbers on Oclium Dev Server?
The record for Oclium Dev Server shows 0 players, against a capacity of 10. Averaged over the last seven days, the population is 0 players.
Against other Rust servers, how is Oclium Dev Server ranked?
Ranked by player hours over the last seven days, Oclium Dev Server stands at #15,348, in the top 69% overall.
Tags, lists
Where does Oclium Dev Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Oclium Dev Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Oclium Dev Server: what do they signify?
These tags are Oclium Dev Server's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What is the shape of wipe day on Oclium Dev Server?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for Oclium Dev Server: what does it show?
Wipes on Oclium Dev Server follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 20 days 22 hours.
How to join
How does one connect to Oclium Dev Server?
To connect, open the console with F1 in Rust and enter client.connect 152.37.196.217:28015. The Launch Rust and join button on this page does the same through Steam.