At press time 11,663 servers44,443 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,264

HARD | RUST

Offline 152.89.199.21:35700 checked 5d ago

HARD | RUST is a Rust server. It was offline at the last count. It stands at No. 15,264 of the ranked servers, the top 69%. It last wiped 20d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

The rhythm
Usual gap2.2 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 15h
Thu 3 Dec, 19:00 FW34d 15h

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:05 UTC20d ago 2 – running 1
Fri 2 Oct, 03:21 UTC28d ago 2 halved by day 2 7.3 days 0
Wed 30 Sep, 02:28 UTC30d ago 3 halved by day 1 2 days 1
Sun 27 Sep, 22:37 UTC32d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1023/700 EU · groups of 16+ · monthly · 94 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 85 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1012/1000 EU · groups of 16+ · monthly · 80 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.1022/1000 EU · groups of 16+ · monthly · 77 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.1063/1000 EU · groups of 16+ · monthly · 74 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does HARD | RUST operate?

Rust network protocol 2634 and build 167398 on Windows is what HARD | RUST runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is HARD | RUST up, and how steady is its uptime?

The records show HARD | RUST offline, last answering 5 days 6 hours ago. Of note: 46 of 168 hours up in the last 7 full days, or 27% of the time. Its earliest entry at Rust Server Stats is dated 24 September 2026.

What is the location of HARD | RUST?

No region is published by HARD | RUST. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 152.89.199.21:35700 — that is the address.

Rules, settings, map

What map is in use on HARD | RUST?

HARD | RUST runs a procedural map, generated by the game, of size 4,000 with seed 13472. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does HARD | RUST run?

The name of HARD | RUST states no rate for gathering. Group size does not exceed 30 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.

Population

How full does HARD | RUST get?

The last sighting of HARD | RUST was 5 days 6 hours ago, and it is offline now. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is HARD | RUST ranked?

On player hours over seven days HARD | RUST ranks #15,264, inside the top 69% of all ranked servers.

The tags and lists

Where does HARD | RUST appear among the Rust Server Stats lists and filters?

On Rust Server Stats, HARD | RUST is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on HARD | RUST: what do they signify?

gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): 100 is the number of slots; ts30 (Group limit): No team may exceed 30; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust — that is the set of tags HARD | RUST publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on HARD | RUST: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 7 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

When does HARD | RUST wipe?

HARD | RUST wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 20 days 15 hours ago. A monthly wipe schedule is published in its tags.

Connection

How does one connect to HARD | RUST?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 152.89.199.21:35700. https://nsk15.gamestores.app/ carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp100
Max players 100 is the number of slots.
ts30
Group limit No team may exceed 30.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.