An entry in the registerNo. 11,906
private test server
Offline 153.66.103.10:28015 checked 4d ago
private test server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 11,906 of the ranked servers, the top 53%. It last wiped 23d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|221/250 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long136/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|27/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main17/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday25/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium27/225 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for private test server: which one?
Rust network protocol 2635 and build 168909 on Windows is what private test server runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is private test server, and is it online now?
private test server shows offline as of the latest refresh, last seen 4 days 20 hours ago. The records show 0% uptime over the last 4 full days: 0 of 96 hours up. Its earliest entry at Rust Server Stats is dated 24 October 2026.
Where does private test server operate from?
No region is published by private test server. Rust Server Stats records the stated location of a server, not the location of the machine. 153.66.103.10:28015 — that is the address.
Settings and map
What map does private test server put players on?
private test server plays on a map the game generates, procedural in kind.
What does private test server set down in the way of rules and settings?
Nothing in the name of private test server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Population
How full does private test server get?
The last sighting of private test server was 4 days 20 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 1.
Against other Rust servers, how is private test server ranked?
Ranked by player hours over the last seven days, private test server stands at #11,906, in the top 53% overall.
Tag and list record
Where does private test server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, private test server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on private test server be read?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set — that is the set of tags private test server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for private test server: what does it show?
Too few wipes of private test server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 23 days 23 hours ago.
How to join
How does one connect to private test server?
To connect, open the console with F1 in Rust and enter client.connect 153.66.103.10:28015. The Launch Rust and join button on this page does the same through Steam.