An entry in the registerNo. 15,339
sdtownse Test Server
Offline 153.67.39.44:28015 checked 7d ago
sdtownse Test Server is a Rust server. It was offline at the last count. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 10d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|507/550 EU · groups of 12+ · weekly · 513 on average
- 2 Rustoria.co - EU East Long422/450 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|63/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main67/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday55/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium169/200 EU · groups of 12+ · biweekly · 238 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is sdtownse Test Server on?
The server sdtownse Test Server is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is sdtownse Test Server, and is it online now?
Offline at present: sdtownse Test Server, last seen 7 days 5 hours ago. Of note: 8 of 168 hours up in the last 7 full days, or 5% of the time. Its earliest entry at Rust Server Stats is dated 19 October 2026.
In which location does sdtownse Test Server sit?
No region appears for sdtownse Test Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 153.67.39.44:28015 stands the address.
Settings and map
What map does sdtownse Test Server put players on?
sdtownse Test Server plays on a map the game generates, procedural in kind.
What does sdtownse Test Server set down in the way of rules and settings?
Nothing in the name of sdtownse Test Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
The players
What population does sdtownse Test Server carry?
No answer from sdtownse Test Server at the latest refresh; it was last seen 7 days 5 hours ago. The record shows an average of 0 players over the past seven days.
Against other Rust servers, how is sdtownse Test Server ranked?
On player hours over seven days sdtownse Test Server ranks #15,339, inside the top 69% of all ranked servers.
The tags and lists
Where does sdtownse Test Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, sdtownse Test Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on sdtownse Test Server: what do they signify?
The game's server browser reads the tags sdtownse Test Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp30 (Max players): 30 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does sdtownse Test Server wipe?
sdtownse Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 10 days 14 hours ago.
How to join
What is the way to join sdtownse Test Server?
To connect, open the console with F1 in Rust and enter client.connect 153.67.39.44:28015. The Launch Rust and join button on this page does the same through Steam.