At press time 11,881 servers89,789 players163 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,921

Rust Local Dev

Offline 153.92.111.151:28015 checked 4d ago

Rust Local Dev is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 5,921 of the ranked servers, the top 27%. It last wiped 7d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:26 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.1080/250 EU · groups of 5 · weekly · 74 on average
  2. 2 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10106/200 EU · groups of 5 · 51 on average
  3. 3 红果十倍/10.26号新开/爆枪/新人入门1/200 EA · groups of 6 · weekly · 10 on average
  4. 4 Rustico 311/100 groups of 5 · 6 on average
  5. 5 Bustabar NA PvP - No Wipe - Raid Protection0/50 NA · groups of 5 · 1 on average
  6. 6 РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.100/200 EU · groups of 5 · weekly · 1 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Rust Local Dev: which one?

Rust network protocol 2635 and build 168909 on Windows is what Rust Local Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Rust Local Dev, and is it online now?

Rust Local Dev shows offline as of the latest refresh, last seen 4 days 7 hours ago. Of note: 37 of 144 hours up in the last 6 full days, or 26% of the time. Its earliest entry at Rust Server Stats is dated 20 October 2026.

In which location does Rust Local Dev sit?

No region is published by Rust Local Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 153.92.111.151:28015 stands the address.

Rules, settings, map

The map for Rust Local Dev: which one is it?

Generation by the game gives Rust Local Dev its procedural map.

What does Rust Local Dev set down in the way of rules and settings?

The name of Rust Local Dev states no rate for gathering. The maximum group is 6 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does Rust Local Dev carry?

No answer from Rust Local Dev at the latest refresh; it was last seen 4 days 7 hours ago. Over seven days the mean is 1 players, with a peak of 1.

What position does Rust Local Dev hold among Rust servers?

Ranked by player hours over the last seven days, Rust Local Dev stands at #5,921, in the top 27% overall.

Tags, lists

Rust Local Dev sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rust Local Dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on Rust Local Dev be read?

The game's server browser reads the tags Rust Local Dev publishes: gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server holds 350 slots; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on Rust Local Dev?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Rust Local Dev wipe?

Rust Local Dev's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 7 days 12 hours old.

Joining the server

What is the way to join Rust Local Dev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 153.92.111.151:28015.

§ 8Key to the tagswhat each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players The server holds 350 slots.
ts6
Group limit No team may exceed 6.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.