At press time 11,620 servers32,393 players69 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,351

Zombie Homeland

Online 154.16.169.250:28080 checked 9m ago

Zombie Homeland is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,351 of the ranked servers, the top 69%. It last wiped 93d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

§ 2Performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit41/500 no group limit · 152 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.100/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1016/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Zombie Homeland operate?

The server Zombie Homeland is on Rust network protocol 2631 and build 158240, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Zombie Homeland, and is it online now?

The records show Zombie Homeland online at the time of this check. Of note: the reported uptime places the last restart about 40 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Does Zombie Homeland hold a steady frame?

The records show an average of 174 server fps over 48 hours, never below 127. Buildings, deployables and the rest brought the entity count to a high of 131,874. Up to 9,963 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Zombie Homeland?

No region is published by Zombie Homeland. Rust Server Stats records the stated location of a server, not the location of the machine. 154.16.169.250:28080 — that is the address.

The rules and map

What map is in use on Zombie Homeland?

Zombie Homeland runs a procedural map, generated by the game, of size 4,500 with seed 481970. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of Zombie Homeland: what are they?

No gather rate appears in the name of Zombie Homeland. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

How full does Zombie Homeland get?

The record for Zombie Homeland shows 0 players, against a capacity of 50. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is Zombie Homeland ranked?

The seven-day player-hour table places Zombie Homeland at #15,351, within the top 69% of ranked servers.

Tag and list record

Where does Zombie Homeland appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Zombie Homeland: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Zombie Homeland be read?

These tags are Zombie Homeland's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2631 (Protocol): Protocol 2631: joining needs the same game version; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

The wipe timetable for Zombie Homeland: what does it show?

Zombie Homeland's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 93 days 4 hours.

How to join

What is the way to join Zombie Homeland?

To connect, open the console with F1 in Rust and enter client.connect 154.16.169.250:28080. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2631
Protocol Protocol 2631: joining needs the same game version.
cs158240
Build Game build: 158240.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.