An entry in the registerNo. 15,420
test
Online 154.47.158.219:28014 checked 7m ago
test is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,420 of the ranked servers, the top 69%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit39/500 no group limit · 160 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1048/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1019/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does test operate?
The server test is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on test, and is it up?
The records show test online at the time of this check. A restart came about 18 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
How does test perform?
For the last 48 hours the average was 81 server fps, with a low of 35. Of note: 208,252 entities at the peak, counting buildings, deployables and the rest. Up to 4,968 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
What is the location of test?
No region appears for test. Rust Server Stats records the stated location of a server, not the location of the machine. At 154.47.158.219:28014 stands the address.
Rules, settings, map
What map does test put players on?
test runs a procedural map, generated by the game, of size 6,000 with seed 428963375. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does test run?
Nothing in the name of test gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on test?
At the latest count test has 0 players, with 10 slots in total. The record shows an average of 0 players over the past seven days.
What position does test hold among Rust servers?
On player hours over seven days test ranks #15,420, inside the top 69% of all ranked servers.
The tags and lists
Where does test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on test be read?
The game's server browser reads the tags test publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What is the shape of wipe day on test?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does test wipe?
Too few wipes of test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 25 days 19 hours old.
Connection
What is the way to join test?
To connect, open the console with F1 in Rust and enter client.connect 154.47.158.219:28014. The Launch Rust and join button on this page does the same through Steam.