An entry in the registerNo. 15,339
Ryan's Test Grounds
Online 155.103.109.2:29015 checked 12m ago
Ryan's Test Grounds is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 12d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:13 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit89/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1091/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main23/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1016/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Ryan's Test Grounds: which one?
The server Ryan's Test Grounds is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Ryan's Test Grounds, and is it up?
Online: Ryan's Test Grounds is up as of the latest refresh. Of note: the reported uptime places the last restart about 11 days 23 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does Ryan's Test Grounds hold a steady frame?
The records show an average of 60 server fps over 48 hours, never below 60. Buildings, deployables and the rest brought the entity count to a high of 4,841. Up to 1,252 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Ryan's Test Grounds operate from?
No region is published by Ryan's Test Grounds. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 155.103.109.2:29015 — that is the address.
Settings and map
What map is in use on Ryan's Test Grounds?
Ryan's Test Grounds runs a procedural map, generated by the game, of size 1,000 with seed 7123003. The map repeats with the same size and seed; this page links to it on RustMaps.
What does Ryan's Test Grounds set down in the way of rules and settings?
No gather rate appears in the name of Ryan's Test Grounds. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Ryan's Test Grounds?
At the latest count Ryan's Test Grounds has 0 players, with 10 slots in total. The record shows an average of 0 players over the past seven days.
Where does Ryan's Test Grounds sit in the rankings?
On player hours over seven days Ryan's Test Grounds ranks #15,339, inside the top 69% of all ranked servers.
The tags and lists
Ryan's Test Grounds sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Ryan's Test Grounds is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Ryan's Test Grounds be read?
These tags are Ryan's Test Grounds's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on Ryan's Test Grounds: what should be expected?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Ryan's Test Grounds wipe?
Ryan's Test Grounds's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 12 days 2 hours old.
How to join
How does one connect to Ryan's Test Grounds?
To connect, open the console with F1 in Rust and enter client.connect 155.103.109.2:29015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://ryann.gg.