An entry in the registerNo. 16,408
Deep Sea Sask
Offline 156.236.84.141:28045 checked 27d ago
Deep Sea Sask is a Rust server. It was offline at the last count. It stands at No. 16,408 of the ranked servers, the top 69%. It last wiped 36d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1082/700 EU · groups of 16+ · monthly · 91 on average
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1018/1000 EU · groups of 16+ · monthly · 84 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10156/700 EU · groups of 16+ · monthly · 76 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10102/1000 EU · groups of 16+ · monthly · 69 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.108/1000 EU · groups of 16+ · monthly · 67 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10315/1000 EU · groups of 16+ · monthly · 60 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Deep Sea Sask operate?
The server Deep Sea Sask is on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Deep Sea Sask, and is it up?
Deep Sea Sask shows offline as of the latest refresh, last seen 27 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 22 September 2026.
In which location does Deep Sea Sask sit?
No region is published by Deep Sea Sask. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 156.236.84.141:28045 stands the address.
Rules, settings, map
What map does Deep Sea Sask put players on?
Deep Sea Sask runs a procedural map, generated by the game, of size 3,400 with seed 1410202462. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does Deep Sea Sask run?
The name of Deep Sea Sask states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What population does Deep Sea Sask carry?
Deep Sea Sask is offline at present; the last response came 27 days 7 hours ago.
Where does Deep Sea Sask sit in the rankings?
The seven-day player-hour table places Deep Sea Sask at #16,408, within the top 69% of ranked servers.
The tags and lists
Deep Sea Sask sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Deep Sea Sask: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Deep Sea Sask: what do they signify?
The game's server browser reads the tags Deep Sea Sask publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does Deep Sea Sask wipe?
The next wipe on Deep Sea Sask is an estimate, taken from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 36 days ago. Its tags carry a monthly wipe schedule.
Joining the server
What is the way to join Deep Sea Sask?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 156.236.84.141:28045.