An entry in the registerNo. 5,000
Eddie Catflap's Soltorch Islands 4250 v012
Online OC 157.211.1.239:28145 checked 9m ago
Eddie Catflap's Soltorch Islands 4250 v012 is a Rust server in Oceania. At the last count it had 0 players of a possible 80; over the past week it averaged 0, with a peak of 2. It stands at No. 5,000 of the ranked servers, the top 23%, and No. 116 in Oceania. It last wiped 5d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 23% of all ranked servers, top 56% in OC. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 18h |
| Thu 19 Nov, 22:06 | 22d 21h |
| Thu 3 Dec, 19:00 FW | 36d 18h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:06 UTC5d ago | 2 | – | running | 0 |
| Wed 21 Oct, 04:55 UTC6d ago | 2 | – | 1.7 days | 0 |
| Tue 20 Oct, 07:48 UTC7d ago | 2 | – | 0.9 days | 0 |
| Fri 16 Oct, 07:51 UTC11d ago | 2 | – | 4 days | 0 |
| Wed 7 Oct, 04:12 UTC20d ago | 1 | held half | 9.2 days | 1 |
| Sun 27 Sep, 04:32 UTC30d ago | 1 | held half | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
[AU/NZ] Eddie Catflap's Soltorch Islands, Tugboat Vendors, Outpost Barge by Sydney Rust, Credit to Soltorch Games for the heightmap used to make this map, click WEBSITE button below for server info.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - AU Premium7/200 OC · groups of 16+ · biweekly · 32 on average
- 2 Rustafied.com - AU Medium5/100 OC · groups of 16+ · biweekly · 30 on average
- 3 [NZ/AU] Whangaparusta - Wiped 16/102/126 OC · groups of 8+ · biweekly · 3 on average
- 4 Rusty Coights All Rusty Adventures0/100 OC · groups of 8+ · biweekly · 3 on average
- 5 [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly1/50 OC · groups of 8+ · biweekly · 2 on average
- 6 Alone & Afraid1/50 OC · no group limit · biweekly · 2 on average
§ 8Questions answeredfrom the figures in this entry
The record
On which Rust version does Eddie Catflap's Soltorch Islands 4250 v012 operate?
Rust network protocol 2635 and build 168909 on Windows is what Eddie Catflap's Soltorch Islands 4250 v012 runs. The protocol must match on your game to join; the update comes through Steam.
Is Eddie Catflap's Soltorch Islands 4250 v012 up, and how steady is its uptime?
Eddie Catflap's Soltorch Islands 4250 v012 currently answers as online. The uptime it reports puts the last restart at about 42 hours ago. In the last 7 full days it was up for 129 of 168 hours, 77% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does Eddie Catflap's Soltorch Islands 4250 v012 hold a steady frame?
The records show an average of 75 server fps over 48 hours, never below 37. Of note: 104,471 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,902 MB. What players feel as lag: fps running low and entities climbing.
Where does Eddie Catflap's Soltorch Islands 4250 v012 operate from?
The OC tag places Eddie Catflap's Soltorch Islands 4250 v012 in Oceania, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 157.211.1.239:28145 — that is the address.
The rules and map
What map does Eddie Catflap's Soltorch Islands 4250 v012 put players on?
Eddie Catflap's Soltorch Islands 4250 v012 runs a procedural map, generated by the game, of size 4,250 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
The rules and settings of Eddie Catflap's Soltorch Islands 4250 v012: what are they?
Nothing in the name of Eddie Catflap's Soltorch Islands 4250 v012 gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on Eddie Catflap's Soltorch Islands 4250 v012?
At the latest count Eddie Catflap's Soltorch Islands 4250 v012 has 0 players, with 80 slots in total. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 10:00 UTC, averaging 2 players.
Against other Rust servers, how is Eddie Catflap's Soltorch Islands 4250 v012 ranked?
Ranked on seven-day player hours, Eddie Catflap's Soltorch Islands 4250 v012 holds #5,000, with #116 in Oceania; the top 23% of ranked servers includes it.
The tags and lists
Eddie Catflap's Soltorch Islands 4250 v012 sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Eddie Catflap's Soltorch Islands 4250 v012: Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
How should the tags on Eddie Catflap's Soltorch Islands 4250 v012 be read?
gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; OC (Oceania): In the browser it appears under Oceania — that is the set of tags Eddie Catflap's Soltorch Islands 4250 v012 publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
Wipe day on Eddie Catflap's Soltorch Islands 4250 v012: what should be expected?
Across its recent wipes, the busiest point averaged 2 players. 12 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
When does Eddie Catflap's Soltorch Islands 4250 v012 wipe?
Too few wipes of Eddie Catflap's Soltorch Islands 4250 v012 are on record to confirm the schedule; the tag guides the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 5 days 2 hours old. A wipe every two weeks is published in its tags.
Connection
What is the way to join Eddie Catflap's Soltorch Islands 4250 v012?
To connect, open the console with F1 in Rust and enter client.connect 157.211.1.239:28145. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/twAFAAyspD.