At press time 11,911 servers81,677 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,388

Aussie PvE | Modded | AU/OCE

Offline 157.211.49.86:28115 checked 3d ago

Aussie PvE | Modded | AU/OCE is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 8,388 of the ranked servers, the top 38%. It last wiped 21d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap6.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC21d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW26d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC34d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 vanilla +0/75 OC · groups of 16+ · monthly · 1 on average
  2. 2 Rustafied.com - AU Main7/100 OC · groups of 16+ · weekly · 148 on average
  3. 3 Rustafied.com - AU Monday50/125 OC · groups of 16+ · weekly · 119 on average
  4. 4 Rustopia.gg - AU Main10/150 OC · groups of 12+ · weekly · 60 on average
  5. 5 Rustafied.com - AU Long8/100 OC · groups of 16+ · monthly · 32 on average
  6. 6 Rustafied.com - AU Friday3/100 OC · groups of 16+ · weekly · 29 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Aussie PvE | Modded | AU/OCE operate?

The server Aussie PvE | Modded | AU/OCE is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Aussie PvE | Modded | AU/OCE, and is it online now?

The records show Aussie PvE | Modded | AU/OCE offline, last answering 3 days 17 hours ago. Of note: 58 of 168 hours up in the last 7 full days, or 35% of the time. Rust Server Stats records a first sighting on 23 September 2026.

What is the location of Aussie PvE | Modded | AU/OCE?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is published. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 157.211.49.86:28115 — that is the address.

Rules, settings, map

What map does Aussie PvE | Modded | AU/OCE put players on?

Aussie PvE | Modded | AU/OCE runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Aussie PvE | Modded | AU/OCE set down in the way of rules and settings?

The name of Aussie PvE | Modded | AU/OCE states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does Aussie PvE | Modded | AU/OCE get?

The last sighting of Aussie PvE | Modded | AU/OCE was 3 days 17 hours ago, and it is offline now. Over seven days the mean is 0 players, with a peak of 1.

Where does Aussie PvE | Modded | AU/OCE sit in the rankings?

The seven-day player-hour table places Aussie PvE | Modded | AU/OCE at #8,388, within the top 38% of ranked servers.

Tags, lists

Aussie PvE | Modded | AU/OCE sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Aussie PvE | Modded | AU/OCE: Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Aussie PvE | Modded | AU/OCE?

These tags are Aussie PvE | Modded | AU/OCE's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on Aussie PvE | Modded | AU/OCE: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 17 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1.5, in the wipes that did not, the crowd fell below half.

The wipe timetable for Aussie PvE | Modded | AU/OCE: what does it show?

Wipes on Aussie PvE | Modded | AU/OCE follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 21 days 14 hours ago.

How to join

How does one connect to Aussie PvE | Modded | AU/OCE?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.211.49.86:28115.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.