At press time 11,693 servers37,293 players93 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,707

ODYSSEY PVE DEV

Offline 157.250.193.154:28045 checked 9h ago

ODYSSEY PVE DEV is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 12,707 of the ranked servers, the top 57%. It last wiped 1d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeakWipe
00.250.50.75121:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040021:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:31 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit28/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is ODYSSEY PVE DEV on?

Rust network protocol 2635 and build 168909 on Windows is what ODYSSEY PVE DEV runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is ODYSSEY PVE DEV up, and how steady is its uptime?

The records show ODYSSEY PVE DEV offline, last answering 9 hours ago. Of note: the reported uptime places the last restart about 1 hours ago. The records show 12% uptime over the last 7 full days: 21 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Does ODYSSEY PVE DEV hold a steady frame?

For the last 48 hours the average was 196 server fps, with a low of 22. Buildings, deployables and the rest brought the entity count to a high of 57,224. Up to 2,469 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does ODYSSEY PVE DEV operate from?

The server publishes no region: ODYSSEY PVE DEV. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.250.193.154:28045 stands the address.

Rules, settings, map

The map for ODYSSEY PVE DEV: which one is it?

ODYSSEY PVE DEV runs a procedural map, generated by the game, of size 3,200 with seed 1234. The map repeats with the same size and seed; this page links to it on RustMaps.

What does ODYSSEY PVE DEV set down in the way of rules and settings?

The name of ODYSSEY PVE DEV states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on ODYSSEY PVE DEV?

ODYSSEY PVE DEV is offline at present; the last response came 9 hours ago. The seven-day record: an average of 0 players and a peak of 1. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Against other Rust servers, how is ODYSSEY PVE DEV ranked?

The seven-day player-hour table places ODYSSEY PVE DEV at #12,707, within the top 57% of ranked servers.

Tags, lists

ODYSSEY PVE DEV sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists ODYSSEY PVE DEV fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on ODYSSEY PVE DEV?

gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags ODYSSEY PVE DEV publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

When does ODYSSEY PVE DEV wipe?

The record of ODYSSEY PVE DEV holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 29 hours.

How to join

How does one connect to ODYSSEY PVE DEV?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.250.193.154:28045.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp10
Max players The server holds 10 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.