At press time 11,620 servers32,059 players73 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,351

A Sharkbite test server

Online 157.85.85.10:22459 checked 11m ago

A Sharkbite test server is a Rust server. At the last count it had 0 players of a possible 25. It stands at No. 15,351 of the ranked servers, the top 69%. It last wiped 20d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:12 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit44/500 no group limit · 152 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1062/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1018/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does A Sharkbite test server operate?

The server A Sharkbite test server is on Rust network protocol 2635 and build 167231, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Sharkbite test server, and is it up?

A Sharkbite test server currently answers as online. Of note: the reported uptime places the last restart about 2 days 15 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 4 October 2026.

How does A Sharkbite test server perform?

For the last 48 hours the average was 123 server fps, with a low of 89. Buildings, deployables and the rest brought the entity count to a high of 69,296. The memory peak was 4,273 MB. What players feel as lag: fps running low and entities climbing.

Where does A Sharkbite test server operate from?

The server publishes no region: A Sharkbite test server. Rust Server Stats records the stated location of a server, not the location of the machine. At 157.85.85.10:22459 stands the address.

Rules, settings, map

What map does A Sharkbite test server put players on?

A Sharkbite test server runs a procedural map, generated by the game, of size 3,600 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does A Sharkbite test server set down in the way of rules and settings?

Nothing in the name of A Sharkbite test server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Player record

How full does A Sharkbite test server get?

The record for A Sharkbite test server shows 0 players, against a capacity of 25. Across the last seven days the mean population stands at 0.

Where does A Sharkbite test server sit in the rankings?

The seven-day player-hour table places A Sharkbite test server at #15,351, within the top 69% of ranked servers.

The tags and lists

Where does A Sharkbite test server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Sharkbite test server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on A Sharkbite test server be read?

These tags are A Sharkbite test server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp25 (Max players): 25 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs167231 (Build): Game build: 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on A Sharkbite test server: what should be expected?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for A Sharkbite test server: what does it show?

Too few wipes of A Sharkbite test server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 20 days 18 hours ago.

How to join

What is the way to join A Sharkbite test server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.85.10:22459. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp25
Max players 25 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs167231
Build Game build: 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.