At press time 11,618 servers39,799 players88 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,339

A Shockbyte Rust Server

Offline 157.85.85.117:24069 checked 1d ago

A Shockbyte Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 24d ago.

§ 1Attendance

AveragePeak
0123408:0011:0014:0017:0020:0023:00

Hourly average and peak, UTC.

§ 2Performance

010020030040008:0011:0014:0017:0020:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|258/250 EU · groups of 12+ · weekly · 531 on average
  2. 2 Rustoria.co - EU East Long191/225 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main22/250 EU · groups of 16+ · weekly · 280 on average
  5. 5 Rustafied.com - EU Friday22/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium91/200 EU · groups of 12+ · biweekly · 248 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for A Shockbyte Rust Server: which one?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte Rust Server up, and how steady is its uptime?

A Shockbyte Rust Server shows offline as of the latest refresh, last seen 32 hours ago. The uptime it reports puts the last restart at about 37 hours ago. Of note: 144 of 168 hours up in the last 7 full days, or 86% of the time. The first sighting at Rust Server Stats was on 4 October 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 237 server fps, with a low of 227. Of note: 8,115 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 2,376 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does A Shockbyte Rust Server sit?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.85.117:24069 — that is the address.

Rules, settings, map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

How full does A Shockbyte Rust Server get?

A Shockbyte Rust Server is offline at present; the last response came 32 hours ago. The record shows an average of 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days A Shockbyte Rust Server ranks #15,339, inside the top 69% of all ranked servers.

Tags, lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

The wipe timetable for A Shockbyte Rust Server: what does it show?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 24 days 8 hours.

Connection

Which steps join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.85.117:24069.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.