At press time 11,735 servers53,534 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,344

A Shockbyte Rust Server

Online 157.85.85.134:29249 checked 8m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 20d ago.

§ 1Attendance

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

§ 2Performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|324/375 EU · groups of 12+ · weekly · 553 on average
  2. 2 Rustoria.co - EU East Long217/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|35/250 EU · groups of 12+ · weekly · 294 on average
  4. 4 Rustoria.co - EU Main31/250 EU · groups of 16+ · weekly · 293 on average
  5. 5 Rustafied.com - EU Friday57/100 EU · groups of 16+ · weekly · 273 on average
  6. 6 Rustoria.co - EU East Medium73/200 EU · groups of 12+ · biweekly · 252 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does A Shockbyte Rust Server operate?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167231, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is A Shockbyte Rust Server up, and how steady is its uptime?

A Shockbyte Rust Server currently answers as online. A restart came about 19 days 23 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 8 October 2026.

How does A Shockbyte Rust Server perform?

The records show an average of 244 server fps over 48 hours, never below 225. The entity count reached 8,305: buildings, deployables and all else in the world. The memory peak was 3,538 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does A Shockbyte Rust Server sit?

The server publishes no region: A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.85.134:29249 stands the address.

Rules, settings, map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of A Shockbyte Rust Server: what are they?

The name of A Shockbyte Rust Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on A Shockbyte Rust Server?

0 players are on A Shockbyte Rust Server at present; the slot count is 40. Averaged over the last seven days, the population is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days A Shockbyte Rust Server ranks #15,344, inside the top 69% of all ranked servers.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 20 days.

Connection

What is the way to join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.85.134:29249.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players The server holds 40 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.