An entry in the registerNo. 12,628
A Shockbyte Rust Server
Online 157.85.85.159:29183 checked 8m ago
A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 75; over the past week it averaged 0, with a peak of 2. It stands at No. 12,628 of the ranked servers, the top 57%. It last wiped 15d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC15d ago | 2 | – | running | 0 |
| Tue 6 Oct, 08:42 UTC22d ago | 2 | halved by day 2 | 7.5 days | 2 |
| Mon 5 Oct, 19:12 UTC23d ago | 2 | – | 0.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|220/250 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long129/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|28/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday23/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium32/225 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is A Shockbyte Rust Server on?
The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is A Shockbyte Rust Server up, and how steady is its uptime?
The records show A Shockbyte Rust Server online at the time of this check. Of note: the reported uptime places the last restart about 24 hours ago. The records show 98% uptime over the last 7 full days: 164 of 168 hours up. The first sighting at Rust Server Stats was on 5 October 2026.
What is the performance of A Shockbyte Rust Server like?
For the last 48 hours the average was 79 server fps, with a low of 60. The entity count reached 138,556: buildings, deployables and all else in the world. Of note: memory use reached 5,033 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does A Shockbyte Rust Server operate from?
No region is published by A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 157.85.85.159:29183 — that is the address.
The rules and map
The map for A Shockbyte Rust Server: which one is it?
A Shockbyte Rust Server runs a procedural map, generated by the game, of size 4,900 with seed 269879688. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
What population does A Shockbyte Rust Server carry?
The record for A Shockbyte Rust Server shows 0 players, against a capacity of 75. Averaged across seven days, 0 players; the peak reached 2.
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hour table places A Shockbyte Rust Server at #12,628, within the top 57% of ranked servers.
Tags, lists
A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Shockbyte Rust Server: what do they signify?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on A Shockbyte Rust Server when wipe day arrives?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.
The wipe timetable for A Shockbyte Rust Server: what does it show?
No next wipe can be predicted for A Shockbyte Rust Server, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 15 days 5 hours old.
How to join
What is the way to join A Shockbyte Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 157.85.85.159:29183. The Launch Rust and join button on this page does the same through Steam.