At press time 11,792 servers68,594 players191 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,784

A Shockbyte Rust Server

Offline 157.85.85.163:27373 checked 30d ago

A Shockbyte Rust Server is a Rust server. It was offline at the last count. It stands at No. 12,784 of the ranked servers, the top 53%. It last wiped 32d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak3

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:52 UTC32d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|500/550 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long410/450 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|57/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main56/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday59/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium156/200 EU · groups of 12+ · biweekly · 241 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on A Shockbyte Rust Server, and is it up?

The records show A Shockbyte Rust Server offline, last answering 30 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 26 September 2026.

What is the location of A Shockbyte Rust Server?

No region appears for A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.85.163:27373 stands the address.

Settings and map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 5,000 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What does A Shockbyte Rust Server set down in the way of rules and settings?

The name of A Shockbyte Rust Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 30 days 19 hours ago, and it is offline now.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #12,784, in the top 53% overall.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): 6 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest point averaged 3 players. 20 hours after the latest wipe, the crowd peaked.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 32 days 23 hours ago.

Connection

How does one connect to A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.85.163:27373.

§ 8Key to the tagswhat each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players 6 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.