At press time 11,805 servers79,944 players105 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,427

A Shockbyte x Discord Production Rust Server

Online 157.85.85.233:20000 checked 11m ago

A Shockbyte x Discord Production Rust Server is a Rust server. At the last count it had 0 players of a possible 125; over the past week it averaged 0, with a peak of 1. It stands at No. 12,427 of the ranked servers, the top 56%. It last wiped 7d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

§ 2Performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.8 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:02 UTC7d ago 0 – running 1
Tue 20 Oct, 23:43 UTC7d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit138/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10148/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10116/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main34/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1035/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?

The records show A Shockbyte x Discord Production Rust Server online at the time of this check. A restart came about 2 days 5 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.

How does A Shockbyte x Discord Production Rust Server perform?

For the last 48 hours the average was 110 server fps, with a low of 92. The entity count reached 68,021: buildings, deployables and all else in the world. Up to 4,813 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte x Discord Production Rust Server operate from?

No region is published by A Shockbyte x Discord Production Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.85.233:20000 stands the address.

Rules, settings, map

The map for A Shockbyte x Discord Production Rust Server: which one is it?

A Shockbyte x Discord Production Rust Server runs a procedural map, generated by the game, of size 3,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of A Shockbyte x Discord Production Rust Server: what are they?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

How full does A Shockbyte x Discord Production Rust Server get?

0 players are on A Shockbyte x Discord Production Rust Server at present; the slot count is 125. The seven-day record: an average of 0 players and a peak of 1.

Against other Rust servers, how is A Shockbyte x Discord Production Rust Server ranked?

Ranked by player hours over the last seven days, A Shockbyte x Discord Production Rust Server stands at #12,427, in the top 56% overall.

Tag and list record

A Shockbyte x Discord Production Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte x Discord Production Rust Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags A Shockbyte x Discord Production Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What is the shape of wipe day on A Shockbyte x Discord Production Rust Server?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 7 days 1 hours old.

Connection

Which steps join A Shockbyte x Discord Production Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.85.233:20000.

§ 8Key to the tagswhat each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players The server holds 125 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.