At press time 11,886 servers93,191 players171 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,383

A Shockbyte Rust Server

Online 157.85.85.35:28015 checked 10m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,383 of the ranked servers, the top 70%. It last wiped 29d ago.

§ 1Attendance

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|799/850 EU · groups of 12+ · weekly · 501 on average
  2. 2 Rustoria.co - EU Main48/250 EU · groups of 16+ · weekly · 347 on average
  3. 3 Rusty Moose |EU Main|120/250 EU · groups of 12+ · weekly · 342 on average
  4. 4 Rustoria.co - EU East Long480/525 EU · groups of 12+ · monthly · 314 on average
  5. 5 Rustoria.co - EU East Medium280/350 EU · groups of 12+ · biweekly · 281 on average
  6. 6 Rustafied.com - EU Friday209/300 EU · groups of 16+ · weekly · 258 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168330, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is A Shockbyte Rust Server, and is it online now?

Online: A Shockbyte Rust Server is up as of the latest refresh. Of note: the reported uptime places the last restart about 9 days 6 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 27 September 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 238 server fps over 48 hours, never below 228. The entity count reached 9,000: buildings, deployables and all else in the world. Up to 3,791 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does A Shockbyte Rust Server operate from?

No region is published by A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 157.85.85.35:28015 stands the address.

The rules and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does A Shockbyte Rust Server set down in the way of rules and settings?

The name of A Shockbyte Rust Server states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on A Shockbyte Rust Server?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. Across the last seven days the mean population stands at 0.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days A Shockbyte Rust Server ranks #15,383, inside the top 70% of all ranked servers.

The tags and lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on A Shockbyte Rust Server?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168330 (Build): Game build: 168330; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 29 days 23 hours ago.

Connection

What is the way to join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.85.35:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168330
Build Game build: 168330.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.