An entry in the registerNo. 15,366
VoltMoto
Offline 157.85.86.217:26464 checked 14d ago
VoltMoto is a Rust server. It was offline at the last count. It stands at No. 15,366 of the ranked servers, the top 71%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:36 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit36/500 no group limit · 161 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1042/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1021/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does VoltMoto operate?
The server VoltMoto is on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is VoltMoto, and is it online now?
VoltMoto shows offline as of the latest refresh, last seen 14 days 14 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 30 September 2026.
Where does VoltMoto operate from?
The server publishes no region: VoltMoto. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.86.217:26464 stands the address.
Rules, settings, map
The map for VoltMoto: which one is it?
VoltMoto runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does VoltMoto run?
The name of VoltMoto states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Player record
What population does VoltMoto carry?
The last sighting of VoltMoto was 14 days 14 hours ago, and it is offline now.
Against other Rust servers, how is VoltMoto ranked?
The seven-day player-hour table places VoltMoto at #15,366, within the top 71% of ranked servers.
Tags, lists
Where does VoltMoto appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include VoltMoto: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on VoltMoto: what do they signify?
gmrust (Game mode): The standard survival game; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags VoltMoto publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What is the shape of wipe day on VoltMoto?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does VoltMoto wipe?
Too few wipes of VoltMoto are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 27 days 12 hours old.
Joining the server
What is the way to join VoltMoto?
To connect, open the console with F1 in Rust and enter client.connect 157.85.86.217:26464. The Launch Rust and join button on this page does the same through Steam.