An entry in the registerNo. 5,834
A Shockbyte Rust Server
Offline 157.85.86.30:25536 checked 20h ago
A Shockbyte Rust Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 4. It stands at No. 5,834 of the ranked servers, the top 26%. It last wiped 4d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:07 UTC4d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for A Shockbyte Rust Server: which one?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server shows offline as of the latest refresh, last seen 20 hours ago. The uptime it reports puts the last restart at about 28 hours ago. The records show 55% uptime over the last 7 full days: 93 of 168 hours up. The first sighting at Rust Server Stats was on 18 October 2026.
Does A Shockbyte Rust Server hold a steady frame?
The records show an average of 123 server fps over 48 hours, never below 102. Buildings, deployables and the rest brought the entity count to a high of 70,252. Up to 4,191 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 157.85.86.30:25536 — that is the address.
The rules and map
What map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,500 with seed 295700. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What population does A Shockbyte Rust Server carry?
No answer from A Shockbyte Rust Server at the latest refresh; it was last seen 20 hours ago. The seven-day record: an average of 0 players and a peak of 4. At 19:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #5,834, in the top 26% overall.
Tags, lists
A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists A Shockbyte Rust Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on A Shockbyte Rust Server when wipe day arrives?
Across its recent wipes, the busiest point averaged 4 players. 23 hours into the latest wipe the crowd reached its peak.
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 4 days 19 hours.
How to join
How does one connect to A Shockbyte Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 157.85.86.30:25536. The Launch Rust and join button on this page does the same through Steam.