At press time 11,709 servers55,398 players162 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,008

After the war... What happened?

Offline 157.85.86.51:26079 checked 22d ago

After the war... What happened? is a Rust server. It was offline at the last count. It stands at No. 16,008 of the ranked servers, the top 72%. It last wiped 55d ago. Its own tags class it as modded, oxide, softcore.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers, and No. 635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

You wake on the shoreline with no name, no past, and no memory of ever coming here. Only one thing feels certain: this has happened before. Across the island, the remains of Cobalt Corporation continue operating as if their personnel never truly left. Scientists patrol restricted zones, automated weapons defend abandoned facilities, and sealed laboratories contain experiments that seem less like research and more like containment. Old documents refer to the island only as a controlled site and repeatedly mention something called the Reset Protocol. Every month, without exception, the protocol activates. Structures vanish, stockpiles disappear, resources return, and the island is restored to a predetermined state. Survivors awaken again along the coast with their memories stripped away, believing they have arrived for the first time. Cobalt called the memory loss a necessary side effect. Other records suggest it was the entire purpose. Something on this island cannot be allowed to remember, and Cobalt may no longer know whether that something is buried beneath the monuments, locked inside their laboratories, or walking the beaches with a rock and torch in its hands. Lately, however, the Reset has begun to fail. You remember flashes of places you have never visited, deaths you have never suffered, and a voice over an emergency frequency repeating the same warning before the signal cuts out: when the next wipe comes, do not let them make you forget again.,

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!1/100 EU · quad · monthly · 3 on average
  2. 2 Asgard 2服 中国|官方|二倍|软核新手服 10.16清3/233 EA · quad · biweekly · 2 on average
  3. 3 [EA] Softcore 199/350 quad · monthly · 67 on average
  4. 4 [US] Facepunch Softcore 225/300 NA · quad · monthly · 59 on average
  5. 5 Reddit.com/r/PlayRust - AU Softcore52/150 OC · quad · monthly · 33 on average
  6. 6 Rusty Sporks PvP | softcore / noob friendly0/100 NA · quad · biweekly · 11 on average

§ 8Questions answeredfrom the figures in this entry

Server record

What Rust version is After the war... What happened? on?

Rust network protocol 2633 and build 165217 on Linux is what After the war... What happened? runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is After the war... What happened?, and is it online now?

The records show After the war... What happened? offline, last answering 22 days 15 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

In which location does After the war... What happened? sit?

No region appears for After the war... What happened?. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 157.85.86.51:26079 — that is the address.

The rules and map

What map does After the war... What happened? put players on?

After the war... What happened? runs a procedural map, generated by the game, of size 3,000 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of After the war... What happened?: what are they?

Nothing in the name of After the war... What happened? gives a gather rate. The group cap is 4 players (quad). softcore is the game mode, Facepunch's gentler mode, with part of the loot retained. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

How full does After the war... What happened? get?

After the war... What happened? is offline at present; the last response came 22 days 15 hours ago.

Against other Rust servers, how is After the war... What happened? ranked?

Ranked by player hours over the last seven days, After the war... What happened? stands at #16,008, in the top 72% overall. In its group, quad, the position is #635.

Tag and list record

After the war... What happened? sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists After the war... What happened? fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

The tags on After the war... What happened?: what do they signify?

gmsoftcore (Game mode): Softcore rules, which are easier; mp40 (Max players): 40 is the number of slots; ts4 (Group limit): 4 is the ceiling per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags After the war... What happened? publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

On what schedule does After the war... What happened? wipe?

Too few wipes of After the war... What happened? are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 55 days 8 hours old.

Connection

What is the way to join After the war... What happened??

To connect, open the console with F1 in Rust and enter client.connect 157.85.86.51:26079. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp40
Max players 40 is the number of slots.
ts4
Group limit 4 is the ceiling per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.