At press time 11,791 servers65,961 players126 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,339

A Shockbyte Rust Server

Online 157.85.86.64:25506 checked 13m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 15d ago.

§ 1Attendance

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

§ 2Performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|468/575 EU · groups of 12+ · weekly · 554 on average
  2. 2 Rustoria.co - EU East Long295/400 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|41/250 EU · groups of 12+ · weekly · 295 on average
  4. 4 Rustoria.co - EU Main34/250 EU · groups of 16+ · weekly · 294 on average
  5. 5 Rustafied.com - EU Friday83/150 EU · groups of 16+ · weekly · 273 on average
  6. 6 Rustoria.co - EU East Medium101/200 EU · groups of 12+ · biweekly · 252 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on A Shockbyte Rust Server, and is it up?

Online: A Shockbyte Rust Server is up as of the latest refresh. Of note: the reported uptime places the last restart about 15 days 5 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 October 2026.

What is the performance of A Shockbyte Rust Server like?

For the last 48 hours the average was 234 server fps, with a low of 220. The entity count reached 8,173: buildings, deployables and all else in the world. Of note: memory use reached 4,152 MB. What players feel as lag: fps running low and entities climbing.

In which location does A Shockbyte Rust Server sit?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 157.85.86.64:25506 stands the address.

The rules and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Player record

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. The record shows an average of 0 players over the past seven days.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days A Shockbyte Rust Server ranks #15,339, inside the top 69% of all ranked servers.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 15 days 7 hours.

Connection

How does one connect to A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.86.64:25506. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players 40 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.