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An entry in the registerNo. 7,113

Matthew's Rust Server

Online 157.85.86.77:20544 checked 12m ago

Matthew's Rust Server is a Rust server. At the last count it had 1 players of a possible 40; over the past week it averaged 2, with a peak of 3. It stands at No. 7,113 of the ranked servers, the top 32%. It last wiped 7h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
0123419:0020:0022:0023:0001:0002:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040019:0020:0022:0023:0001:0002:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:33 UTC7h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit40/500 no group limit · 160 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10125/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1048/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1018/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Matthew's Rust Server on?

The server Matthew's Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Matthew's Rust Server up, and how steady is its uptime?

Online: Matthew's Rust Server is up as of the latest refresh. The uptime it reports puts the last restart at about 6 hours ago. Rust Server Stats records a first sighting on 27 October 2026.

How does Matthew's Rust Server perform?

For the last 48 hours the average was 168 server fps, with a low of 150. Of note: 48,568 entities at the peak, counting buildings, deployables and the rest. Up to 2,953 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does Matthew's Rust Server sit?

No region is published by Matthew's Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.86.77:20544 — that is the address.

The rules and map

What map does Matthew's Rust Server put players on?

Matthew's Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 69420. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does Matthew's Rust Server run?

The name of Matthew's Rust Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

What population does Matthew's Rust Server carry?

1 players are on Matthew's Rust Server at present; the slot count is 40. The seven-day record: an average of 2 players and a peak of 3. At 00:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

Against other Rust servers, how is Matthew's Rust Server ranked?

Ranked by player hours over the last seven days, Matthew's Rust Server stands at #7,113, in the top 32% overall.

Tag and list record

Matthew's Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Matthew's Rust Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on Matthew's Rust Server be read?

The game's server browser reads the tags Matthew's Rust Server publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

When does Matthew's Rust Server wipe?

Matthew's Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 7 hours old.

Joining the server

Which steps join Matthew's Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.86.77:20544. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp40
Max players Slot count: 40.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.