At press time 11,601 servers32,197 players67 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,730

The Dead Zone

Online 157.85.86.90:28015 checked 8m ago

The Dead Zone is a Rust server. At the last count it had 0 players of a possible 125; over the past week it averaged 0, with a peak of 2. It stands at No. 6,730 of the ranked servers, the top 30%. It last wiped 24d ago. Its own tags class it as vanilla.

§ 1Attendance

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

§ 2Performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak3

players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|242/250 EU · groups of 12+ · weekly · 533 on average
  2. 2 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 325 on average
  3. 3 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 323 on average
  4. 4 Rustoria.co - EU East Long151/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium60/200 EU · groups of 12+ · biweekly · 278 on average
  6. 6 Rustafied.com - EU Friday34/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for The Dead Zone: which one?

The server The Dead Zone is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is The Dead Zone, and is it online now?

Online: The Dead Zone is up as of the latest refresh. The uptime it reports puts the last restart at about 2 days 8 hours ago. Of note: 162 of 168 hours up in the last 7 full days, or 96% of the time. The first sighting at Rust Server Stats was on 3 October 2026.

What is the performance of The Dead Zone like?

Server fps averaged 101 over the last 48 hours; the low was 71. Of note: 163,602 entities at the peak, counting buildings, deployables and the rest. Up to 6,073 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does The Dead Zone operate from?

No region is published by The Dead Zone. Rust Server Stats records the stated location of a server, not the location of the machine. At 157.85.86.90:28015 stands the address.

Rules, settings, map

The map for The Dead Zone: which one is it?

The Dead Zone runs a procedural map, generated by the game, of size 5,400 with seed 567367. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of The Dead Zone: what are they?

Nothing in the name of The Dead Zone gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

The players

What population does The Dead Zone carry?

0 players are on The Dead Zone at present; the slot count is 125. The seven-day record: an average of 0 players and a peak of 2. At 21:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is The Dead Zone ranked?

On player hours over seven days The Dead Zone ranks #6,730, inside the top 30% of all ranked servers.

Tags, lists

Where does The Dead Zone appear among the Rust Server Stats lists and filters?

On Rust Server Stats, The Dead Zone is placed in these lists: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings attach to the tags on The Dead Zone?

These tags are The Dead Zone's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): 125 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on The Dead Zone: what should be expected?

The average peak across recent wipes was 3 players. 29 hours into the latest wipe the crowd reached its peak.

When does The Dead Zone wipe?

The Dead Zone's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 13 hours ago.

How to join

Which steps join The Dead Zone?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.86.90:28015.

§ 8Key to the tagswhat each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players 125 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.