At press time 11,898 servers103,740 players406 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,310

A Shockbyte Rust Server

Online 157.85.87.206:21438 checked 12m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,310 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in, with 1 in the queue.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:53 UTC8d ago 5+1 queue – running 0
Fri 16 Oct, 21:14 UTC12d ago 4 held half 4.8 days 0
Tue 13 Oct, 15:23 UTC16d ago 4 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit114/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10195/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10221/700 EU · groups of 16+ · monthly · 89 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does A Shockbyte Rust Server operate?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The records show A Shockbyte Rust Server online at the time of this check. Of note: the reported uptime places the last restart about 3 days 2 hours ago. In the last 7 full days it was up for 163 of 168 hours, 97% of the time. The first sighting at Rust Server Stats was on 13 October 2026.

How does A Shockbyte Rust Server perform?

The records show an average of 114 server fps over 48 hours, never below 87. Of note: 72,318 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,467 MB. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

The server publishes no region: A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 157.85.87.206:21438 — that is the address.

Rules, settings, map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,500 with seed 833938114. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does A Shockbyte Rust Server carry?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 10. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #15,310, in the top 69% overall.

Tags, lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Shockbyte Rust Server: what do they signify?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on A Shockbyte Rust Server: what should be expected?

Across its recent wipes, the busiest point averaged 4 players. The latest wipe drew its peak 24 hours after the wipe, with a queue of 1 more. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for A Shockbyte Rust Server: what does it show?

Wipes on A Shockbyte Rust Server follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 8 days 3 hours.

How to join

How does one connect to A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.87.206:21438.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.