At press time 11,643 servers45,616 players114 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,650

A Shockbyte Rust Server

Online 157.85.87.43:25502 checked 10m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 2. It stands at No. 6,650 of the ranked servers, the top 30%. It last wiped 6d ago.

§ 1Attendance

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

§ 2Performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|318/350 EU · groups of 12+ · weekly · 524 on average
  2. 2 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 334 on average
  3. 3 Rusty Moose |EU Main|38/250 EU · groups of 12+ · weekly · 331 on average
  4. 4 Rustoria.co - EU East Long138/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium53/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday51/100 EU · groups of 16+ · weekly · 263 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for A Shockbyte Rust Server: which one?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte Rust Server up, and how steady is its uptime?

A Shockbyte Rust Server currently answers as online. The uptime it reports puts the last restart at about 22 hours ago. In the last 5 full days it was up for 120 of 120 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 22 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

For the last 48 hours the average was 165 server fps, with a low of 63. The entity count reached 47,758: buildings, deployables and all else in the world. Of note: memory use reached 3,116 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of A Shockbyte Rust Server?

No region appears for A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.87.43:25502 stands the address.

Settings and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 3. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of A Shockbyte Rust Server: what are they?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.

Player record

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. Averaged across seven days, 0 players; the peak reached 2. At 15:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hour table places A Shockbyte Rust Server at #6,650, within the top 30% of ranked servers.

Tag and list record

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 6 days 8 hours.

Connection

What is the way to join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.87.43:25502.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players The server holds 40 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.