At press time 11,743 servers57,957 players133 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,754

111

Offline 157.85.88.87:28075 checked 2h ago

111 is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 4,754 of the ranked servers, the top 21%. It last wiped 10h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75110:0017:0023:0005:0012:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040010:0017:0023:0005:0012:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UTC10h ago – – running 1
Sat 24 Oct, 13:12 UTC3d ago 1 – – 0
Mon 19 Oct, 16:40 UTC8d ago 1 held half 4.9 days 1
Fri 16 Oct, 17:24 UTC11d ago 1 held half 3 days 1
Thu 8 Oct, 14:21 UTC19d ago 1 held half 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit61/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10126/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1070/225 EU · groups of 16+ · weekly · 113 on average
  4. 4 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1064/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1015/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is 111 on?

Rust network protocol 2635 and build 168909 on Linux is what 111 runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is 111 up, and how steady is its uptime?

Offline at present: 111, last seen 2 hours ago. Of note: the reported uptime places the last restart about 2 hours ago. The records show 46% uptime over the last 7 full days: 78 of 168 hours up. Its earliest entry at Rust Server Stats is dated 3 October 2026.

What is the performance of 111 like?

Server fps averaged 238 over the last 48 hours; the low was 227. The entity count reached 47,493: buildings, deployables and all else in the world. Up to 3,520 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does 111 sit?

No region appears for 111. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.88.87:28075 stands the address.

Rules, settings, map

The map for 111: which one is it?

111 runs a procedural map, generated by the game, of size 3,000 with seed 1413963070. The map repeats with the same size and seed; this page links to it on RustMaps.

What does 111 set down in the way of rules and settings?

Nothing in the name of 111 gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What population does 111 carry?

No answer from 111 at the latest refresh; it was last seen 2 hours ago. The seven-day record: an average of 1 players and a peak of 1. At 11:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does 111 hold among Rust servers?

Ranked by player hours over the last seven days, 111 stands at #4,754, in the top 21% overall.

The tags and lists

Where does 111 appear among the Rust Server Stats lists and filters?

On Rust Server Stats, 111 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings attach to the tags on 111?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags 111 publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on 111: what should be expected?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

On what schedule does 111 wipe?

There is no next wipe to predict: 111 wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 10 hours ago.

Connection

Which steps join 111?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.88.87:28075.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.