An entry in the registerNo. 1,418
A Shockbyte Rust Server
Offline 157.85.89.136:28015 checked 1d ago
A Shockbyte Rust Server is a Rust server. It was offline at the last count; over the past week it averaged 6, with a peak of 23. It stands at No. 1,418 of the ranked servers, the top 6%. It last wiped 1d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:40 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 04:12 UTC4d ago | 15 | held half | 2.5 days | 5 |
| Thu 22 Oct, 14:08 UTC5d ago | 23 | – | 1.6 days | 1 |
| Sun 18 Oct, 12:57 UTC9d ago | 19 | held half | 4 days | 8 |
| Wed 14 Oct, 22:00 UTC13d ago | 18 | held half | 3.6 days | 6 |
| Sun 11 Oct, 11:41 UTC16d ago | 26 | held half | 3.4 days | 3 |
| Thu 8 Oct, 15:00 UTC19d ago | 18 | held half | 2.9 days | 2 |
| Mon 5 Oct, 14:25 UTC22d ago | 16 | held half | 3 days | 3 |
| Fri 2 Oct, 14:18 UTC25d ago | 15 | held half | 3 days | 1 |
| Thu 1 Oct, 21:48 UTC FW26d ago | 15 | – | 0.7 days | 0 |
| Mon 28 Sep, 14:54 UTC29d ago | 16 | halved by day 2 | 3.3 days | 4 |
| Thu 24 Sep, 14:24 UTC33d ago | 18 | halved by day 2 | 4 days | 3 |
| Mon 21 Sep, 14:35 UTC36d ago | 13 | held half | 3 days | 2 |
| Thu 17 Sep, 14:20 UTC40d ago | 14 | held half | 4 days | 1 |
| Mon 14 Sep, 14:34 UTC43d ago | 10 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|434/475 EU · groups of 12+ · weekly · 536 on average
- 2 Rustoria.co - EU East Long226/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rustoria.co - EU Main27/250 EU · groups of 16+ · weekly · 318 on average
- 4 Rusty Moose |EU Main|30/250 EU · groups of 12+ · weekly · 317 on average
- 5 Rustoria.co - EU East Medium139/200 EU · groups of 12+ · biweekly · 276 on average
- 6 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does A Shockbyte Rust Server operate?
The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is A Shockbyte Rust Server up, and how steady is its uptime?
A Shockbyte Rust Server shows offline as of the latest refresh, last seen 27 hours ago. Of note: the reported uptime places the last restart about 11 hours ago. In the last 7 full days it was up for 137 of 168 hours, 82% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does A Shockbyte Rust Server perform?
Server fps averaged 192 over the last 48 hours; the low was 124. The entity count reached 121,126: buildings, deployables and all else in the world. Of note: memory use reached 5,891 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does A Shockbyte Rust Server operate from?
The server publishes no region: A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 157.85.89.136:28015 — that is the address.
Rules, settings, map
What map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map, generated by the game, of size 4,500 with seed 1057629265. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
What population does A Shockbyte Rust Server carry?
The last sighting of A Shockbyte Rust Server was 27 hours ago, and it is offline now. Over seven days the mean is 6 players, with a peak of 23. Of the last 48 hours, 15:00 UTC drew the highest average: 5 players.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #1,418, in the top 6% overall.
Tags, lists
Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on A Shockbyte Rust Server: what do they signify?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
Wipe day on A Shockbyte Rust Server: what should be expected?
The average peak across recent wipes was 19 players. 20 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
On what schedule does A Shockbyte Rust Server wipe?
There is no next wipe to predict: A Shockbyte Rust Server wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 39 hours ago.
How to join
How does one connect to A Shockbyte Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 157.85.89.136:28015. The Launch Rust and join button on this page does the same through Steam.