At press time 11,817 servers87,514 players401 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,268

A Shockbyte Rust Server

Online 157.85.90.132:28274 checked 12m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,268 of the ranked servers, the top 68%. It last wiped 8d ago.

§ 1Attendance

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

§ 2Performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|201/250 EU · groups of 12+ · weekly · 506 on average
  2. 2 Rustoria.co - EU East Long273/300 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|757/800 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday42/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main839/900 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium662/725 EU · groups of 12+ · biweekly · 242 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for A Shockbyte Rust Server: which one?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Shockbyte Rust Server, and is it up?

Online: A Shockbyte Rust Server is up as of the latest refresh. The uptime it reports puts the last restart at about 8 days 14 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 21 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 248 server fps over 48 hours, never below 223. Buildings, deployables and the rest brought the entity count to a high of 8,244. Up to 4,099 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of A Shockbyte Rust Server?

No region appears for A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.90.132:28274 stands the address.

Settings and map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

How full does A Shockbyte Rust Server get?

0 players are on A Shockbyte Rust Server at present; the slot count is 40. The record shows an average of 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days A Shockbyte Rust Server ranks #15,268, inside the top 68% of all ranked servers.

The tags and lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Shockbyte Rust Server: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 8 days 16 hours.

Joining the server

Which steps join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.90.132:28274.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players 40 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.