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An entry in the registerNo. 15,353

A Shockbyte Rust Server

Offline 157.85.90.205:25048 checked 17h ago

A Shockbyte Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,353 of the ranked servers, the top 69%. It last wiped 23h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
0123403:0004:0005:0007:0008:0009:00Wiped Wed 28 Oct, 03:41 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
05010015020003:0004:0005:0007:0008:0009:00Wiped Wed 28 Oct, 03:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap32.7 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:41 UTC23h ago – – running 0
Fri 25 Sep, 11:57 UTC33d ago 1 halved by day 2 32.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit28/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1031/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.102/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

The records show A Shockbyte Rust Server offline, last answering 17 hours ago. A restart came about 5 hours ago, by the server's own uptime figure. Of note: 7 of 168 hours up in the last 7 full days, or 4% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does A Shockbyte Rust Server perform?

The records show an average of 112 server fps over 48 hours, never below 99. Buildings, deployables and the rest brought the entity count to a high of 90,259. The memory peak was 3,837 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 157.85.90.205:25048 — that is the address.

The rules and map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 2048948256. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does A Shockbyte Rust Server set down in the way of rules and settings?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

How full does A Shockbyte Rust Server get?

The last sighting of A Shockbyte Rust Server was 17 hours ago, and it is offline now. Across the last seven days the mean population stands at 0.

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hour table places A Shockbyte Rust Server at #15,353, within the top 69% of ranked servers.

Tags, lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on A Shockbyte Rust Server: what do they signify?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on A Shockbyte Rust Server when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 23 hours ago.

Joining the server

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.90.205:25048. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp20
Max players The server holds 20 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.