An entry in the registerNo. 12,844
RaineyStreet
Online NA 157.85.90.214:26415 checked 11m ago
RaineyStreet is a Rust server in North America. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 1. It stands at No. 12,844 of the ranked servers, the top 58%, and No. 1379 in North America. It last wiped 7d ago, on a weekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 58% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 18h |
| Thu 12 Nov, 20:48 | 13d 20h |
| Thu 19 Nov, 20:48 | 20d 20h |
| Thu 26 Nov, 20:48 | 27d 20h |
| Thu 3 Dec, 19:00 FW | 34d 18h |
| Thu 10 Dec, 20:48 | 41d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:48 UTC7d ago | 1 | – | running | 0 |
| Tue 13 Oct, 23:00 UTC16d ago | 2 | halved by day 2 | 8.9 days | 2 |
| Thu 1 Oct, 13:20 UTC28d ago | 1 | halved by day 2 | 12.4 days | 0 |
| Wed 30 Sep, 12:21 UTC29d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 12:13 UTC31d ago | 2 | held half | 2 days | 0 |
| Thu 17 Sep, 14:12 UTC42d ago | 1 | halved by day 2 | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Willjum's Solo Only | Thursday Wipes89/100 NA · groups of 8+ · weekly · 26 on average
- 2 Rust Degens - US Vanilla | Fridays6/150 NA · groups of 8+ · weekly · 15 on average
- 3 Rusty Moose |US Main|776/800 NA · groups of 12+ · weekly · 242 on average
- 4 Rustoria.co - US Main780/800 NA · groups of 16+ · weekly · 230 on average
- 5 Rusty Moose |US Mondays|140/250 NA · groups of 12+ · weekly · 209 on average
- 6 Rustoria.co - US Mondays104/200 NA · groups of 12+ · weekly · 163 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is RaineyStreet on?
The server RaineyStreet is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is RaineyStreet up, and how steady is its uptime?
RaineyStreet currently answers as online. Of note: the reported uptime places the last restart about 4 hours ago. The records show 85% uptime over the last 7 full days: 143 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
How does RaineyStreet perform?
For the last 48 hours the average was 229 server fps, with a low of 65. The entity count reached 33,128: buildings, deployables and all else in the world. Up to 3,199 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
What is the location of RaineyStreet?
Under the NA tag, RaineyStreet lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.90.214:26415 — that is the address.
The rules and map
The map for RaineyStreet: which one is it?
RaineyStreet runs a procedural map, generated by the game, of size 2,500 with seed 1102026. The map repeats with the same size and seed; this page links to it on RustMaps.
What does RaineyStreet set down in the way of rules and settings?
The name of RaineyStreet states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on RaineyStreet?
At the latest count RaineyStreet has 0 players, with 40 slots in total. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 18:00 UTC drew the highest average: 0 players.
Against other Rust servers, how is RaineyStreet ranked?
The player-hour table over seven days puts RaineyStreet at #12,844, and #1,379 for North America, within the top 58% of all ranked servers.
Tag and list record
RaineyStreet sits in which Rust Server Stats lists and filters?
On Rust Server Stats, RaineyStreet is placed in these lists: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should the tags on RaineyStreet be read?
These tags are RaineyStreet's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): The server browser files it under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What is the shape of wipe day on RaineyStreet?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 25% of recent wipes. In those cases the crowd dropped below half by day 2.
The wipe timetable for RaineyStreet: what does it show?
Too few wipes of RaineyStreet are on record to confirm the schedule; the tag guides the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 7 days 3 hours ago. A weekly wipe schedule is published in its tags.
Joining the server
What is the way to join RaineyStreet?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.90.214:26415.