At press time 11,688 servers56,552 players97 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,399

A Shockbyte Rust Server

Online 157.85.90.229:20572 checked 14m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,399 of the ranked servers, the top 69%. It last wiped 19d ago.

§ 1Attendance

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

§ 2Performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|544/575 EU · groups of 12+ · weekly · 540 on average
  2. 2 Rustoria.co - EU East Long361/400 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 314 on average
  4. 4 Rusty Moose |EU Main|44/250 EU · groups of 12+ · weekly · 313 on average
  5. 5 Rustoria.co - EU East Medium157/200 EU · groups of 12+ · biweekly · 273 on average
  6. 6 Rustafied.com - EU Friday77/100 EU · groups of 16+ · weekly · 265 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for A Shockbyte Rust Server: which one?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server currently answers as online. A restart came about 44 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 8 October 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 238 server fps, with a low of 225. Buildings, deployables and the rest brought the entity count to a high of 8,303. Of note: memory use reached 5,131 MB. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

The server publishes no region: A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.90.229:20572 — that is the address.

Rules, settings, map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on A Shockbyte Rust Server?

0 players are on A Shockbyte Rust Server at present; the slot count is 40. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #15,399, in the top 69% overall.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 19 days 21 hours.

How to join

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.90.229:20572. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.