At press time 11,847 servers92,510 players385 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,344

A Shockbyte Rust Server

Online 157.85.90.246:24003 checked 8m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 1. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 17d ago.

§ 1Attendance

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|470/575 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long451/475 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|847/250 EU · groups of 12+ · weekly · 286 on average
  4. 4 Rustafied.com - EU Friday58/100 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustoria.co - EU Main950/250 EU · groups of 16+ · weekly · 270 on average
  6. 6 Rustoria.co - US Main26/250 NA · groups of 16+ · weekly · 236 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for A Shockbyte Rust Server: which one?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167398, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server currently answers as online. A restart came about 17 days 20 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 11 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 244 server fps over 48 hours, never below 230. Of note: 8,283 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,457 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.90.246:24003 stands the address.

Rules, settings, map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on A Shockbyte Rust Server?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 1. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #15,344, within the top 69% of ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

The wipe timetable for A Shockbyte Rust Server: what does it show?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 21 hours ago.

Connection

What is the way to join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.90.246:24003. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1
Max players 1 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build The build number is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.