At press time 11,764 servers70,199 players215 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,290

A Shockbyte Rust Server

Online 157.85.90.82:20000 checked 11m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,290 of the ranked servers, the top 69%. It last wiped 18d ago.

§ 1Attendance

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|139/250 EU · groups of 12+ · weekly · 499 on average
  2. 2 Rustoria.co - EU East Long173/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|528/675 EU · groups of 12+ · weekly · 283 on average
  4. 4 Rustafied.com - EU Friday31/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main613/775 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium498/625 EU · groups of 12+ · biweekly · 248 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte Rust Server up, and how steady is its uptime?

Online: A Shockbyte Rust Server is up as of the latest refresh. Of note: the reported uptime places the last restart about 38 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 11 October 2026.

How does A Shockbyte Rust Server perform?

The records show an average of 239 server fps over 48 hours, never below 226. Of note: 8,361 entities at the peak, counting buildings, deployables and the rest. Up to 3,031 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does A Shockbyte Rust Server operate from?

The server publishes no region: A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.90.82:20000 stands the address.

Rules, settings, map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.

Population

What population does A Shockbyte Rust Server carry?

0 players are on A Shockbyte Rust Server at present; the slot count is 40. Averaged over the last seven days, the population is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hour table places A Shockbyte Rust Server at #15,290, within the top 69% of ranked servers.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 18 days 1 hours old.

Joining the server

How does one connect to A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.90.82:20000. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.