An entry in the registerNo. 6,616
CUBA to USA
Online NA 157.85.91.151:26826 checked 9m ago
CUBA to USA is a Rust server in North America. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 5. It stands at No. 6,616 of the ranked servers, the top 30%, and No. 1045 in North America. It last wiped 3d ago, on a weekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Saturday 31 October, 23:37 UTC, in 3d 16h. Its weekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
| Date, UTC | Hence |
|---|---|
| Sat 31 Oct, 23:37 | 3d 16h |
| Thu 5 Nov, 19:00 FW | 8d 11h |
| Sat 7 Nov, 23:37 | 10d 16h |
| Sat 14 Nov, 23:37 | 17d 16h |
| Sat 21 Nov, 23:37 | 24d 16h |
| Sat 28 Nov, 23:37 | 31d 16h |
| Thu 3 Dec, 19:00 FW | 36d 11h |
| Sat 5 Dec, 23:37 | 38d 16h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:37 UTC3d ago | 1 | – | running | 0 |
| Mon 19 Oct, 20:46 UTC8d ago | 8 | halved by day 2 | 5.1 days | 1 |
| Mon 19 Oct, 00:09 UTC9d ago | 8 | – | 0.9 days | 1 |
| Sun 18 Oct, 16:22 UTC9d ago | 8 | – | 0.3 days | 1 |
| Tue 13 Oct, 23:50 UTC14d ago | 1 | – | 4.7 days | 0 |
| Sun 11 Oct, 16:39 UTC16d ago | 1 | held half | 2.3 days | 1 |
| Sun 11 Oct, 02:38 UTC17d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
**CUBA TO USA | 2X | MAX DUO | CUSTOM MAP** WELCOME TO CUBA TO USA! Explore a unique custom map inspired by Cuba and Florida. Build your base, dominate the island and fight to survive! **SERVER FEATURES** - 2X Gather Rates - MAX DUO — 2 Players Per Team - Exclusive Cuba & Florida Custom Map - PvP | Raids | Survival - Balanced Progression - Latino & English Community **WIPE SCHEDULE — MIAMI TIME** - Sunday — 12:00 PM - Wednesday — 5:00 PM **DE CUBA PARA USA!** Explora nuestro mapa exclusivo de Cuba y Florida. Construye tu base, consigue recursos, participa en combates PvP y demuestra quién domina la isla. Solo los verdaderos ASERES sobreviven. **BUILD. RAID. SURVIVE. DOMINATE.**
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Willjum's Solo Only | Thursday Wipes7/100 NA · groups of 8+ · weekly · 26 on average
- 2 Rust Degens - US Vanilla | Fridays3/150 NA · groups of 8+ · weekly · 14 on average
- 3 Rusty Moose |US Main|29/250 NA · groups of 12+ · weekly · 250 on average
- 4 Rustoria.co - US Main29/250 NA · groups of 16+ · weekly · 233 on average
- 5 Rusty Moose |US Mondays|368/400 NA · groups of 12+ · weekly · 190 on average
- 6 Rustafied.com - US Friday5/100 NA · groups of 16+ · weekly · 154 on average
§ 8Questions answeredfrom the figures in this entry
Server details
What Rust version is CUBA to USA on?
Rust network protocol 2635 and build 168909 on Linux is what CUBA to USA runs. To join, your game must be on the same protocol; Steam handles the update.
Is CUBA to USA up, and how steady is its uptime?
CUBA to USA currently answers as online. The uptime it reports puts the last restart at about 6 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 11 October 2026.
What is the performance of CUBA to USA like?
For the last 48 hours the average was 173 server fps, with a low of 1. Buildings, deployables and the rest brought the entity count to a high of 45,338. Up to 3,656 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does CUBA to USA sit?
Under the NA tag, CUBA to USA lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 157.85.91.151:26826 stands the address.
Settings and map
What map is in use on CUBA to USA?
CUBA to USA runs a procedural map, generated by the game, of size 3,800 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
What settings and rules does CUBA to USA run?
The name of CUBA to USA states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on CUBA to USA?
The record for CUBA to USA shows 0 players, against a capacity of 40. The seven-day record: an average of 0 players and a peak of 5. At 17:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Against other Rust servers, how is CUBA to USA ranked?
For seven-day player hours CUBA to USA is #6,616 overall and #1,045 in North America, in the top 30% of ranked servers.
Tags, lists
CUBA to USA sits in which Rust Server Stats lists and filters?
On Rust Server Stats, CUBA to USA is placed in these lists: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meanings attach to the tags on CUBA to USA?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes once a week; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the browser it appears under North America — that is the set of tags CUBA to USA publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on CUBA to USA when wipe day arrives?
The average peak across recent wipes was 6 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 50% of recent wipes. In those cases the crowd dropped below half by day 2.
When does CUBA to USA wipe?
Too few wipes of CUBA to USA are on record to confirm the schedule; the tag guides the prediction. Saturday 31 October at 23:37 UTC is when the next wipe is due. The present world dates from 3 days 7 hours. A weekly wipe schedule is published in its tags.
How to join
What is the way to join CUBA to USA?
To connect, open the console with F1 in Rust and enter client.connect 157.85.91.151:26826. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/T4ugruktt.