At press time 11,829 servers89,289 players41 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,011

A Shockbyte Rust Server

Online 157.85.91.210:25006 checked 2h ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 1. It stands at No. 15,011 of the ranked servers, the top 68%. It last wiped 6d ago.

§ 1Attendance

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 552 on average
  2. 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 299 on average
  4. 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 298 on average
  5. 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 270 on average
  6. 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 256 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

Online: A Shockbyte Rust Server is up as of the latest refresh. A restart came about 6 days 16 hours ago, by the server's own uptime figure. Of note: 120 of 120 hours up in the last 5 full days, or 100% of the time. Rust Server Stats records a first sighting on 22 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 252 server fps over 48 hours, never below 238. Buildings, deployables and the rest brought the entity count to a high of 8,247. The memory peak was 3,253 MB. What players feel as lag: fps running low and entities climbing.

What is the location of A Shockbyte Rust Server?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.91.210:25006 — that is the address.

Rules, settings, map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What does A Shockbyte Rust Server set down in the way of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on A Shockbyte Rust Server?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 20. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

On player hours over seven days A Shockbyte Rust Server ranks #15,011, inside the top 68% of all ranked servers.

Tags, lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on A Shockbyte Rust Server?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 6 days 19 hours old.

Connection

What is the way to join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.91.210:25006. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.