At press time 11,777 servers67,749 players194 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,318

A Shockbyte Rust Server

Online 157.85.91.219:23143 checked 8m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,318 of the ranked servers, the top 69%. It last wiped 8d ago.

§ 1Attendance

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|513/525 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long418/450 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|52/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main55/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday60/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium167/200 EU · groups of 12+ · biweekly · 241 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on A Shockbyte Rust Server, and is it up?

The records show A Shockbyte Rust Server online at the time of this check. A restart came about 8 days 8 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 21 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

Server fps averaged 249 over the last 48 hours; the low was 236. Buildings, deployables and the rest brought the entity count to a high of 8,245. Of note: memory use reached 3,207 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.91.219:23143 — that is the address.

Settings and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Player record

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. The record shows an average of 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days A Shockbyte Rust Server ranks #15,318, inside the top 69% of all ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 8 days 10 hours ago.

Connection

How does one connect to A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.91.219:23143.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.