An entry in the registerNo. 15,358
Mark VI Vanilla
Online 157.85.91.226:29673 checked 8m ago
Mark VI Vanilla is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,358 of the ranked servers, the top 69%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit31/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1042/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1011/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Mark VI Vanilla operate?
Rust network protocol 2635 and build 168909 on Linux is what Mark VI Vanilla runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Mark VI Vanilla, and is it online now?
Online: Mark VI Vanilla is up as of the latest refresh. Of note: the reported uptime places the last restart about 1 hours ago. In the last 7 full days it was up for 7 of 168 hours, 4% of the time. The first sighting at Rust Server Stats was on 3 October 2026.
What is the performance of Mark VI Vanilla like?
For the last 48 hours the average was 88 server fps, with a low of 4. The entity count reached 103,789: buildings, deployables and all else in the world. The memory peak was 4,348 MB. What players feel as lag: fps running low and entities climbing.
Where does Mark VI Vanilla operate from?
The server publishes no region: Mark VI Vanilla. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.91.226:29673 stands the address.
Rules, settings, map
What map is in use on Mark VI Vanilla?
Mark VI Vanilla runs a procedural map, generated by the game, of size 4,250 with seed 1. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of Mark VI Vanilla: what are they?
Nothing in the name of Mark VI Vanilla gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
How full does Mark VI Vanilla get?
The record for Mark VI Vanilla shows 0 players, against a capacity of 10. Averaged over the last seven days, the population is 0 players.
Where does Mark VI Vanilla sit in the rankings?
On player hours over seven days Mark VI Vanilla ranks #15,358, inside the top 69% of all ranked servers.
Tag and list record
Mark VI Vanilla sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Mark VI Vanilla fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Mark VI Vanilla?
These tags are Mark VI Vanilla's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
On what schedule does Mark VI Vanilla wipe?
The record of Mark VI Vanilla holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 25 days 9 hours old.
How to join
How does one connect to Mark VI Vanilla?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.91.226:29673.